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July 04, 2014, 04:50 PM
#1
Need help adding penalties to units fighting in forest/woods
Hi There,
I want to simulate the disruptive effect fighting in woodlands should have on pike phalanx units and other formed units by either removing their ability to form phalanx when in a forest or by giving them a nerf to melee when in a forest.
I know that somehow cavalry units suffer penalties when fighting in a forest because when in a battle you get a little tooltip when you hover over a forest when moving a cavalry unit which says something along those lines, but I just can't find the relevant files or table in the db pack, can anyone help me out by pointing me in the right direction?
It is something that I find unrealistic that units which rely on a tight cohesive formation do not suffer penalties when fighting over rough ground, think about how hard it must be to wield a sarissa in a forest with it catching on tree branches and with bushes and trees preventing a tight interlocking shield wall.
thanks
Waldo
Last edited by waldopbarnstormer; July 04, 2014 at 06:14 PM.
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July 12, 2014, 09:03 PM
#2
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