-
July 03, 2014, 01:29 PM
#1
-
July 03, 2014, 03:16 PM
#2
Laetus
Re: saxons, mongols and timurids playable in imperial campaign
I just realize that i add elephant artillery and that mongols and timurids are to strong, they don't have voice, that cannot be corrected without some serious modding, also some of their units don't have upkeep. I can change starting units, to be more realistic.
-
July 03, 2014, 03:23 PM
#3
Laetus
Re: saxons, mongols and timurids playable in imperial campaign
-
July 03, 2014, 05:54 PM
#4
Laetus
Re: saxons, mongols and timurids playable in imperial campaign
Replace desc_start with this one, corrected units and start war with rebels. I know that this is not historical correct, neither starting years for these 3 factions, neither starting locations, but I think that this add some more fan into game.descr_strat.txt
Tags for this Thread
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules