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July 02, 2014, 01:38 PM
#1
Laetus
Best recruitment script/mod
I'm kinda new to TATW, been playing for roughly a month or so. Only been playing the TW series for the past few months so I'm still a newb I suppose, though I think I'm getting there. I've started TATW as several different factions to find who I like and who I don't, and to see which scripts I like and don't like (I'm playing 3.1 with Baron Samedi's submod, as I couldn't get MOS to work on my laptop *cries*) There's one thing which is bugging me and that's the recruitment methods. My first tryout was without total recruitment and I used the tech tree events script instead which meant that developing became non existent. I'm guessing what I'm after is the vanilla recruitment method, which I'm not sure I've tried yet or not but I was wondering what you guys felt was the best combination of scripts/mods (for my version of TATW) and why?
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July 25, 2014, 06:12 PM
#2
Laetus
Re: Best recruitment script/mod
Sadly I don't think theres many substantial submods for version 3.1 of TATW other than Baron Samedi's compilation (in fact I don't even know of many mods to begin with, other than really old versions of long running mods and the aforementioned Samedi's, that can be used with 3.1), so i'd honestly recommend just doing an uninstall and upgrading to version 3.2. There's an amazing amount of submods for that particular version which iron out all kinds of issues and change many different things, including recruitment and difficulty, etc. Examples of those are the Divide and Conquer submod, as well as PCP and the latest version of MOS.
Hope this helps.
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