Many custom settlements have a serious issue- the AI not moving at all or not attacking properly, this is gamebreaking since these custom settlements are basically impossible for the AI to attack
I did some research and found some solutions...
I started off by reading this thread, where Gongsunzan sums up the main problem:
He is correct in saying that TATW has made this work, and the godlike modder who created most of TATW's custom settlements, leo.civil.uefs, has an amazing guide on how to make the AI's pathfinding work
Neph please read this, the guide can be found here: IWTE - Custom settlements - Creating a working layout for your custom settlement.
Basically, the AI is designed to attack the vanilla settlements, so custom ones need some serious tweaking to make them work
I know that this is gonna be difficult & its more of a long-term project, but it has to be done, i wish i wasnt such a noob so i could help fix some of the settlements
also if the custom settlements seem to work in custom battles but not the campaign map, this is the reason:
Leo discovered thru testing that "NOTE: After finding out that custom settlements can work well in custom battles but not in camapign ones, I've tested them all in campaign battles and all found issues were fixed in this release, as follows." (from the 4.4 changelog section in this thread)
btw i put this here because nobody would read it if it was in the bug reports section![]()





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