I know it was a while since it was first announced, but what with the recent hero reveals I thought it would be a good idea to make a place to discuss them, I will update this post with any changes or updates as they come.
Brief Description
Spoiler Alert, click show to read:
Hero AbilitiesIf it was not obvious by now, there are just certain things the Medieval 2 engine was not intended for that other engines are remarkably better at. One of these features are Hero Abilities.
The Hero Abilities introduced in the Kingdom Expansion Pack have a surprisingly limited number of effects that can be used. Virtually all of them influence morale. Even more unfortunately, Hero Abilities are only possible in a campaign game, it's impossible to assign them to units in Custom Battle. As such, it's safe to say we won't be expecting any of the hero characters to pull off some ridiculous magic but they will be doing something other then blowing a horn.
All abilities fall into one or more of these categories:
Buff: These types of abilities affect one or more of your units in a positive way. Some effects of Buff abilities include improving combat effectiveness, raising morale, and draining fatigue.
Debuff: Debuffs have the inverse effect of Buffs and are usually cast on an enemy unit or units. Debuff effects include scaring enemies into retreating, increasing their fatigue, or lowering their combat effectiveness.
Offensive: These abilities are usually ranged attacks that the hero performs on an enemy or group of enemies. Factors such as terrain and weather can hinder projectiles and their effectiveness.
Hyrule: Total War
Kingdom of HyruleSpoiler Alert, click show to read:
Princess Zelda I - Knightly Order: All allied units fleeing the battle immediately rally to Princess Zelda I.
Princess Zelda II - Explosive Light Arrow: Princess Zelda II fires a burning arrow of light that explodes above an enemy army.
Princess Zelda III - Final Stand: Allies near Princess Zelda III will not retreat and have a resistance to attacks for a short period of time.
Princess Zelda IV - Sheikah Training: Princess Zelda IV and her bodyguards gain a temporary chance to instantly kill their targets.
Princess Zelda V - Glory Charge: Enemy units that see Princess Zelda V charging suffer a morale penalty. The closer they are to her the more likely they are to retreat.
Rauru - Goddess Blessing: Allied soldiers do not fatigue for the remainder of the battle. Can only be used once per battle.
GerudoSpoiler Alert, click show to read:
Ganondorf - Vengeance: All allied units on the battlefield gain a temporary boost in attack speed and will not retreat for a short time.
Nabooru - Survivalist: Reduces the rate of fatigue for allied troops.
Twinrova - Deception: Twinrova makes a target enemy attack their own allies for a period of time, thinking that they are the enemy.
Runeka - Ice Arrow Blast: Runeka fires a powerful Ice Arrow above a nearby enemy group. The arrow explodes and rains shards of ice.
GoronsSpoiler Alert, click show to read:
Darunia - Wrath of Maphaeus: Flames spew forth from Darunia, causing enemy units to suffer a morale penalty while your units gain a morale bonus.
Dangoro - Powder Keg: Dangoro hurls a giant Powder Keg at an enemy army.
King Dodongo - Volatile Fire Breath: King Dodongo exhales a stream of fire at a target, exploding on contact and burning nearby enemies.
Biggoron - Awe: Biggoron's massive appearance momentarily stuns enemy soldiers. There is a small chance their morale will suffer as well.
Zora DominionSpoiler Alert, click show to read:
King Farkos - Stand and Fight: An allied retreating unit is instantly restored to full morale and full fighting effectiveness.
Princess Ruto - Nayru's Love: Fatigue is restored to nearby ally units, allowing them to fight at full effectiveness longer.
Zaleen - Sabotage: Zaleen and his followers target enemy supplies and rations in combat, greatly increasing enemy fatigue.
Telara - Storm Bolt: Telara fires a magical blast above an enemy group, releasing a series of electric bolts.
KokiriSpoiler Alert, click show to read:
Saria - Emerald Blast: Saria fires an arrow covered with Emerald Magic. Explodes upon contact with an enemy.
Great Deku Tree - Forest Lord: Drains enemy of stamina and increases allied stamina.
Mirora - Bandit Charge: Enemy unit currently engaged with Mirora flees from battle.
Mido - Deku Nut Pack: Mido throws an exploding Deku Nut Pack above an enemy group, stunning them very briefly with a hail of Deku Nuts.
GohmaSpoiler Alert, click show to read:
Sulkaris - Indomitable Will: All Gohma under Sulkaris' command are unable to flee for the rest of the battle. Can only be used once per battle.
Matriarch - Reconnect: Extends will to retreating Gohma units, connecting them back to the hive and restoring their morale.
Mido (Infested) - Silent Strike: Increases chance for nearby allies to gain an instant kill.
Agitha - Toxic Swarm: Agitha calls upon a swarm of poisonous insects that rush towards the nearest enemy unit group.
Ordona ProvinceSpoiler Alert, click show to read:
Mayor Bo - Rapid Sprint: Temporarily grants a large boost in stamina but leaves army fatigued.
Rusl - Academy Tactics: Attack strength and stamina of allied forces temporarily increased.
Ilia - Tighten Girdle: Ilia tightens her girdle, draining her fatigue but greatly increasing her combat effectiveness.
Annara - Snipe: Annara releases a pinpoint accurate shot at long range that will instantly kill a target.
Lanayru ProvinceSpoiler Alert, click show to read:
Queen Rutela - Benevolence: The morale of all allied and enemy units is restored to maximum. Can only be used once per battle.
Prince Ralis - Breather: Army momentarily ceases all action to catch their breath. Reduces Fatigue for all units you control.
Laruto - Precision Attacks: Ally army's attacks are temporarily armor piercing.
Aydia - Forced March: Stamina of nearby allies dramatically increases. Can only be used once per battle.
Deku TribesSpoiler Alert, click show to read:
Deku King - Pick Your Targets: Stamina and Morale are increased for ally units, but there is a chance they'll start arguing with eachother.
Deku Princess - Duck and Cover: Chance for enemy to score instant kills on your units is greatly reduced.
Voice of Odolwa - Death Chant: Morale of nearby enemies slowly reduced until they retreat.
MoblinsSpoiler Alert, click show to read:
Ganon - Inspire Hate: Ganon's presence may cause enemy units to blindly charge against orders.
King Bulblin - Threaten: King Bulblin threatens his soldiers, causing their stamina and combat effectiveness to increase. Using the ability in rapid succession might cause affected units to retreat.
Ogalon - Maintain Formation: Keeps allied units from charging without orders and retreating momentarily.
Demise - Chaos: Every ally and enemy unit on the battlefield disobeys orders and blindly charges at the nearest enemy target. Can only be used once per battle.
Darknut LegionSpoiler Alert, click show to read:
Zalunbar - Deity Figure: Ally units are temporarily unable to retreat.
Senturon - Hold the Line: Doubles the armor value of nearby allies for a period of time.
Onan - A Good Day to Live: Ally fatigue is restored at the cost of a small drop in morale.
Yaraxonal - Sandstorm: Air becomes thick with heated winds, increasing the fatigue of allies and enemies around Yaraxonal.
LizalfosSpoiler Alert, click show to read:
Nardu - Venomous Speech: Nardu's words whisper in the ears of enemy soldiers, slowly lowering their morale, combat effectiveness, and fatigue over time.
Talik - Bloody Warcry: Allied units are sent into a frenzy. Reduces Combat effectiveness and increases chance for you units to be instantly killed, but dramatically increases stamina and morale.
Okakusha - Corpse Throw: Okakusha throws the corpse of a dead animal at target enemy, stunning them momentarily and increasing their chance of retreating.
Vakat - Death from Above: Allied units gain an increased chance to instantly kill enemies while charging.
Labrynna RegimeSpoiler Alert, click show to read:
Queen Ambi - Hold Your Ground: All non routing units have restored morale.
Ralph - Pistol Draw: Ralph swiftly fires a pistol round at an enemy, potentially killing a soldier and lowering nearby enemy and ally morale.
Veran - Suffocate: Veran and nearby allies gain a massive chance to instantly kill enemy units for a very brief time. Enemy units may run and flee while the effect lasts.
Great Maku Tree of Labrynna - Expel Exhaust: The Maku Tree of Labrynna unleashes a gust of choking exhaust, dramatically increasing enemy fatigue for a few moments.
Fairies of TarmSpoiler Alert, click show to read:
Tarm - Blessing of Tarm: The fatigue of all Fairies on the battlefield is diminished and stamina is restored to maximum effectiveness. Can only by used once per battle.
Fairy Queen - Freeze Time: The Fairy Queen briefly freezes time for the enemy, stopping all their units in their tracks for a few moments.
Dezaia - Shriek of Agony: All units around Dezaia, both ally and enemy, promptly retreat.
StalfosSpoiler Alert, click show to read:
Akazoo - Death Influence: Drains Stamina from friendly troops in order to reduce enemy combat effectiveness.
Onox - Terror: Enemy units in front of Onox are momentarily frozen in fear.
Stallord - Exhume Corpses: The Stallord digs up and then vomits out several rotting corpses at nearby enemies, reducing their morale.
Sheikah CadreSpoiler Alert, click show to read:
Agahnim - Eye of Truth: Enemy army begins to attack itself temporarily.
Impa - Dance of Death: Increases potential for your units to instantly kill enemies and reduces the chance for enemies to gain instant kills.
Bongo Bongo - Shadow Beat: Allied soldiers have a reduced chance to retreat, enemy soldiers have an increased chance to retreat.
Azrily - Bloody Display: Azrily kills her targets in the most gruesome way possible. Decreases the morale of nearby enemies for each soldier Azrily kills.
Kingdom of IkanaSpoiler Alert, click show to read:
Igos -- Doubt: Igos permanently curses a group of enemies to doubt themselves, causing them to fight amongst themselves and their allies.
Keeta - Ignite: Keeta summons a field of flames near enemy units, burning many to death. Can only be used once per battle.
Garo Master - Master Evasion: The Garo Master and his body guards become immune to instant kills.
Gomess - Draining Aura: Fatigue increases for enemies surrounding Gomess.
Forces of TwilightSpoiler Alert, click show to read:
Zant - Insane Fury: Ally and Enemy units around Zant rapidly lose morale.
Argorok - Sol Bomb: Argorok drops a vat of Sol energy from the sky on an enemy force.
Order of the WizzrobeSpoiler Alert, click show to read:
Nostrum - Convert: Nostrum temporarily gains control of an enemy unit.
Carock - Magic Burn: Randomly increases or drains fatigue of both allied and enemy units.
Hylia - Goddess Fire: Hylia drops a holy explosive on a large quantity of units. The resulting blast can incinerate both allied and enemy units.
Cia - Timescape: Cia is able to bend time for a few moments, allowing nearby Wizzrobe to move faster and inflict more damage on enemy forces.
River ZoraSpoiler Alert, click show to read:
King Zarosef - Bloodlust: Allied unit's combat damage greatly increases, but they become sloppy in their fighting and have an increased chance of being instantly killed.
Princess Sokuuf - Manipulate: Allied unit will no longer flee and fight to the death, though you'll lose control of them until the effects of the ability dissipate.
Baruuda Kan - Manslaughter: Boosts Morale and Attack Damage, but increases fatigue of all affected units.Great Sea: Total War
-
Termina: Total War
-
Shadows of Hyrule: Total War
-
Gods of Hyrule: Total War
-
















































































Reply With Quote






