Results 1 to 5 of 5

Thread: How do you use Unit Qualities to make AI recruit more of a particular unit?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    STELLover's Avatar Senator
    Join Date
    Dec 2008
    Location
    Seoul
    Posts
    1,295

    Default How do you use Unit Qualities to make AI recruit more of a particular unit?

    I am trying to make AI recruit a particular unit more than other units. For example, making Rome recruit a lot of Legionnaire units. I was wondering how to achieve this. Someone said using Unit Qualities tables, but so far there seems to be no effect.

    Help?

    ROME 2 Mod: More Cities and Settlements on Campaign Map:
    http://steamcommunity.com/sharedfiles/filedetails/?id=194761024

  2. #2
    STELLover's Avatar Senator
    Join Date
    Dec 2008
    Location
    Seoul
    Posts
    1,295

    Default Re: How do you use Unit Qualities to make AI recruit more of a particular unit?

    can I bump?

    ROME 2 Mod: More Cities and Settlements on Campaign Map:
    http://steamcommunity.com/sharedfiles/filedetails/?id=194761024

  3. #3
    Artifex
    Join Date
    Oct 2012
    Location
    Germany, Baden
    Posts
    1,284

    Default Re: How do you use Unit Qualities to make AI recruit more of a particular unit?

    Take a look at the cdir_unit_quality and cdir_unit_balances tables.
    My Mod:
    Shogun II Total Realism
    A realism mod for Shogun II, Rise of the Samurai and Fall of the Samurai

  4. #4
    Litharion's Avatar Artifex
    Join Date
    Sep 2013
    Location
    Germany
    Posts
    2,622

    Default Re: How do you use Unit Qualities to make AI recruit more of a particular unit?

    Quote Originally Posted by STELLover View Post
    I am trying to make AI recruit a particular unit more than other units. For example, making Rome recruit a lot of Legionnaire units. I was wondering how to achieve this. Someone said using Unit Qualities tables, but so far there seems to be no effect.

    Help?
    these tables are the most important ones.

    cdir_military_generator_template_ratios_tables
    You can assign the unit type e.g. Melee Infantry and make the priority higher

    Roman_land -> Default_land_infantry_melee -> 50

    cdir_military_generator_unit_qualities_tables
    here you can assign the value of the specific unit and to which type the unit belongs.
    The higher the value the more will the AI recruit the unit.

    Default_land_infantry_melee Rom_Legionary_Cohort 60000

  5. #5

    Default Re: How do you use Unit Qualities to make AI recruit more of a particular unit?

    Moved from Rome II General Discussion.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •