I like to know if it is possible with RTW2 too
1- Give AI Armys attack orders (So that lets say ROME attacks a city (Carthage) with a scripted-army, so that it really gets attacked around that time) And you get a warring message.
2- Make a script that pops a scripted-army on the field to attack a army. So you give the script orders to attack''NAME of General"?
3- Make a pirate Script so that pirates roem the sea for a period of time.
And you get a triggered message with different objects to do? Are those things possible now or maybe later?




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