06:57:43.221 [system.rpt] [always] CPU: SSE2
06:57:43.222 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
06:57:43.225 [system.io] [always] mounted pack packs/data_0.pack
06:57:43.226 [system.io] [always] mounted pack packs/data_1.pack
06:57:43.227 [system.io] [always] mounted pack packs/data_2.pack
06:57:43.227 [system.io] [always] mounted pack packs/data_3.pack
06:57:43.228 [system.io] [always] mounted pack packs/data_4.pack
06:57:43.228 [system.io] [always] mounted pack packs/localized.pack
07:10:25.352 [game.script] [error] Script execution error for <label_unit>, at line 12612, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
07:10:25.353 [game.script] [error] Script execution error for <label_unit>, at line 12613, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
07:10:25.353 [game.script] [error] Script execution error for <label_unit>, at line 12614, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
07:10:25.354 [game.script] [error] Script execution error for <label_unit>, at line 12615, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
07:10:25.354 [game.script] [error] Script execution error for <label_unit>, at line 12616, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
07:10:25.358 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
07:10:25.358 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
07:10:25.359 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
07:10:25.359 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
07:10:25.359 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
07:10:31.492 [game.script] [error] Script execution error for <label_unit>, at line 12742, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.492 [game.script] [error] Script execution error for <label_unit>, at line 12743, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.492 [game.script] [error] Script execution error for <label_unit>, at line 12744, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12745, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12746, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12747, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12748, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12749, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12750, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12751, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12752, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12753, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12754, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12755, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.493 [game.script] [error] Script execution error for <label_unit>, at line 12756, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.494 [game.script] [error] Script execution error for <label_unit>, at line 12757, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.494 [game.script] [error] Script execution error for <label_unit>, at line 12758, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.494 [game.script] [error] Script execution error for <label_unit>, at line 12759, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.494 [game.script] [error] Script execution error for <label_unit>, at line 12760, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.494 [game.script] [error] Script execution error for <label_unit>, at line 12761, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
07:10:31.494 [game.script] [error] Script execution error for <label_unit>, at line 12783, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
07:10:31.494 [game.script] [error] Script execution error for <define_unit_group>, at line 12785, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'General3'
07:10:31.494 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit76'.
07:10:32.656 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.