The template is on the workshop
http://steamcommunity.com/sharedfile.../?id=272182428
You don't download mods when you click subscribe, only when you open the launcher.
The template is on the workshop
http://steamcommunity.com/sharedfile.../?id=272182428
You don't download mods when you click subscribe, only when you open the launcher.
I know, but it wasn't even downloading when I was opening the launcher and running the game. I'm not sure what the deal was, I had to completely restart Steam more than once before I could get it to finally register that I had subscribed.
And about not being able to change fields in the template, I figured that out before too. The lack of any kind of edit function is really annoying.
Last edited by lurumagno; November 05, 2014 at 01:43 PM.
It looks to me like the icons are in the right place. You have a lot of strange tables in that mod, what are you making?
ty for your fast response.
I have a "compendium" of great mods like Dei,Radious etc with some own edits.
But i tried with a new pack and i have the same problem...i change the pack file schemas too but nothing change...
The file .png go up and down sites of the PFM.Is very frustrating!!!!
Ty again!
So what's the error, do they not show up for the unit in the game?
Well done!
Hi, Sebidee.
I used this tutorial and your template to create a unit for my game. Every thing works fine except for when i try and recruit the unit. It's there in the recruitment pool but it won't recruit the unit when i click on it. I think it has something to do with the fact i set the campaign cost to 0 but i can't find where to change it back. Please Help!
I changed them but it still didn't work. Any thoughts?
I only have some pack file modding-experience, and to change units to my liking I've recently find out how to change the appearance of units by editing the notes in VariantMeshDefinitions. Even though I'm really glad to finally be able to do this, I'd much rather edit the appearance of units in the editor you're showing. I already downloaded it some time ago, and it seems I can make new units with vanilla textures that way…
But that's not what I want. In fact I want to change the appearance of some units part of the mod DeI. Only the problem there seems to be that I:
1) can't seem to open the custom made units from the DeI pack file in the editor
2) only vanilla textures and models seem to be available when using the editor
Would it somehow be possible to alter the appearance of some DeI-made units using the editor instead of the pack file notes, so I don't always have to go check in game to see if a unit looks okay?
If not then I'll just stick to my current method
I don't know if anyone has brought this up already, but if you're interested in making a female unit, either a new or converting an existing one, it seems as if you don't need to bother with the voice actor selection option, at least when making melee infantry. Just deselecting the "is_male"-option seems to provide your unit with the standard female melee infantry voice and female ambient voices and battle cries. I haven't confirmed if you get the same voice for selecting cavalry and mounted missile-units, I think they had slightly different phrases, but if they don't match up automatically, then it can no doubt be changed by browsing the vo-options.
once again breaking down the wall's.
Irish Historical adviser for Albion:Total war
i am having this same issue, however i DO have the groupings set to sparta.... the reason i am very annoyed about this is the fact that the mod DID work a ways back, (i stopped playing rome for about 5 months) but no longer does, so i remade it from scratch but it still won't allow for recruitment of the units (i tried removing all other mods and that didn't work either)