I've been playing this mod for a little over a year and a half now and have been very happy with all of the work put into it (thank you Neph!!). I heard through this forum that you can change how things begin in the freeform campaign through the "descr_strat" file in the "World" folder and have tried to make changes to the initial buildings in the campaign to little success; i.e such as adding in a milk bar to Lon Lon settlement at the start of the campaign and give Hyrule the ability to build public baths like the Zora's have; those hylians are dirtying up my beautiful settlements haha.
I have had little success in this venture and the only building I have been able to change is in Hyrule Prime and it was to change its starting settlement to a metropolis by changing its settlement number to a 7.
building
{
type hinterland_issettlement issettlement_7
}
I believe I can do the same thing to add other buildings (such as the milk bar) to other settlements, however, I'm not sure what the actual name to add to the settlement to place it in. I've tried adding the milk bar, roads, castles, and even a leather tanner like this to a Hyrule Prime in the descr_strat file to see what works....
building
{
type leather_tanner (or) "milkbar" (or) "paved_roads_desc" etc
}
...each made it so I couldn't begin a new campaign and the old campaign file crashed upon loading. I've made a backup to the descr_strat file so I don't permanently crash the game. I'm a bad modder, but not bad enough not to remember that golden rule haha.
I thought I found the right names to add in those buildings under the "export_descr_buildings" and export_descr_buildings_enums" documents in the "data" file, but apparently I haven't as nothing in there works besides changing the level of the settlement. Is there a list that has the names of all the buildings to make modding the freeform campaign easier? I found a forum post that taught me how to add in units here...
http://www.twcenter.net/forums/showthread.php?559005-Buildings/page4 (thank you HeroofTime!!!)
...so does the same principle work with buildings as units or am I doing this all wrong?
I hope someone can help me with this and thank you for your time in advance.![]()




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