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  1. #1
    gdwitt's Avatar Semisalis
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    Feb 2014
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    Default Starving AI need help

    I have had trouble with AI starving after turn 100 or so.
    It is an Iberian faction that turned into a confederacy.
    I became their allies to get help against Averni.
    Now they lost their port city to Carthage and are 80% dead.
    The only solutions are to add more payload food in difficulties.
    Still, this points out two things:
    Too many food penalties for buildings.
    Too little replenishment for AI.
    No AI logic to create food buildings other than fishing ports.

  2. #2

    Default Re: Starving AI need help

    I see a lot of starving AI in long campaigns, too. Not always, but when it happens they seem to slowly wither away instead of recovering. I suppose if the AI makes a confederation they might not foresee the effect it will have on total food supply?

  3. #3

    Default Re: Starving AI need help

    easy to mod this problem. Just change the food consumption values on major buildings the ai is gonna use. First and foremost just lower the consumption on the main city or minorcity. OR if you want that aspect then lower it a bit on the military buildings and the military warf would be a good one as AI likes to build those. Even if you lowered each by 1 it would help the ai from food shorteges

  4. #4

    Default Re: Starving AI need help

    would it not be easier to make the ai have a food bonus instead of changing every building they use to consume less food?
    i too am seeing this start around turn 60 mainly in larger empires and confederation's as well.

  5. #5

    Default Re: Starving AI need help

    AI gets a very large food bonus already, but I will look into this.

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