
Originally Posted by
semperpietas
I recently got Mitch's major faction empires mod. It basically gives an auto-resolve bonus to major factions (CA official playable factions) which dictate the result of out of sight battles between AI factions. However, you can edit the list of major factions with a .txt file. I've set up to where only Rome, Carthage, the Antigonids, the Ptolemies, the Seleukids, Epirus, the Averni, the Lusitani, Pontus, and Parthia get the bonus.
Some major noted differences for me.
-Syracuse no longer kicks Carthage out of Sicily. Carthage usually conquers Garamatia or the Edetani.
-Sparta/Athens no longer curbstomps Greece and Dacia/Thrace.
-Epirus now survives past turn 10.
-Seleukid Empire no longer curbstomped by Hayadasan.
-Averni survive past turn 5, and in fact conquer most of Gaul.