Page 4 of 5 FirstFirst 12345 LastLast
Results 61 to 80 of 89

Thread: Morning Sun Preview: 6/11/14

  1. #61

    Default Re: Morning Sun Preview: 6/11/14

    I've already replaced the geisha with a Giseng. I don't plan to use the Flower boys because it would be ahistorical and I don't have any models I could use.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  2. #62

    Default Re: Morning Sun Preview: 6/11/14

    any update , question and hope it "HWACHA"(korean rocket) and other Korean-Chinese artillery will be play in this mod..very rare to see Korean hwacha,except turtle ship
    -other suggestion

    1-Korean bamboo cannon cheap than matchlock it cheap handcannon
    2-Korean fire rocket cannon
    3-Hwacha
    5-Bird rocket for Chinese Ming like in age of empire 3

    Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
    http://www.twcenter.net/forums/showt...un-Version-1-0

  3. #63

    Default Re: Morning Sun Preview: 6/11/14

    Just a quick opinion/ request re. the enlarged map. Greatly looking forward to adding Korea and China. The added diversity will be fantastic. I'm just hoping you don't make too many provinces. I've been spending huge time on SSHIP MOD of M2TW. It excels in faction diversity and variety of terrains but can become a little unwieldy once a sprawling large kingdom has been carved out. I bought Shogun 2 when I saw your mod is coming out. I'm loving the greater focus of Shogun 2. I just hope you can add the diversity of map/factions/cultures without losing too much "tight focus". Ideally I'd have a few less factions and provinces in Japan and have just 5-6 provinces in Korea and 8-10 in China. Quality beats quantity every time ! Having said that it's your mod and I'll be grateful to play it what ever format it takes. Thanks.

  4. #64

    Default Re: Morning Sun Preview: 6/11/14

    I love expand map China,Machuria,Mongolian tribe,i love to play Ryukyu kingdom and Ainu

    Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
    http://www.twcenter.net/forums/showt...un-Version-1-0

  5. #65
    Cesar H.'s Avatar Laetus
    Join Date
    Oct 2008
    Location
    London (at the moment)
    Posts
    12

    Default Re: Morning Sun Preview: 6/11/14

    Are the Korean castles gonna be the same as the vanilla, or you guys can manage to make new ones?

    With you guys at the helm of Shogun 2 modding, can't give up now, in the future others will learn from this mod and use what they can to create their mods... Just imagine a world mod like they did in M2, like Falcom Total War and Eras Total Conquest.

  6. #66

    Default Re: Morning Sun Preview: 6/11/14

    I think Korean castle better make new model,or imported other game i saw many game that have Korea-Chinese model building,weapon,cannon/artillery one because Korean culture are similar to China so when Korean model are make so we also can use to China to but need re texture.About army infantry,cavalry and siege,we need about 25-30 model part 20-25 for china 5-10 like China and Korean army culture and also weapon like 2-3 type of sword,spear,bow,crossbow,Chinese handgun,i love Korean bamboo gun,Korean army we need Korean Ship ,turtle ship like most of the Korean unique ship in most of strategy game in Age of Empires,Civilization series , Empires Earth and many and 2 Korean Siege like Hwacha and Flaming arrow cannon like in Age of empire 3,(plus using existing siege and artillery part,about China Ming dynasty 20+(with already finish in thread) we need 3-4 more ship model or retexture,more 5 type of cavalry , 10 foot solider/infantry , 5 for Siege and Special.China cannon have dragon barrel , flying crow , flaming thrower and other siege.I knew that some of them have been done screenshot in main thread..

    here some of unit must in even not all it was famous if was very fun to play with these model


    Spoiler Alert, click show to read: 

    Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
    http://www.twcenter.net/forums/showt...un-Version-1-0

  7. #67

    Default Re: Morning Sun Preview: 6/11/14

    uOU Korea !!! When will this be realeased !!

  8. #68

    Default Re: Morning Sun Preview: 6/11/14

    Very nice !!!

  9. #69

    Default Re: Morning Sun Preview: 6/11/14

    Looks very interesting, hope to play it soon.

  10. #70

    Default Re: Morning Sun Preview: 6/11/14

    DELETED
    Last edited by Aruberikku; July 31, 2023 at 05:21 AM.

  11. #71

    Default Re: Morning Sun Preview: 6/11/14

    Quote Originally Posted by Aruberikku View Post
    Was wondering what would happen to Realm Divide with this mod? Will it simply be removed or are there other plans for it?

    Anyway, looking forward to rule Korea with the Takeda.

    are you Takeda fan aren't you? look i knew only just word and your avatar picture

    Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
    http://www.twcenter.net/forums/showt...un-Version-1-0

  12. #72
    The Wandering Storyteller's Avatar Protector Domesticus
    Join Date
    Dec 2010
    Location
    I wash my hands of this weirdness!
    Posts
    4,509

    Default Re: Morning Sun Preview: 6/11/14

    Really I think you need to add at least four provinces of the Chinese Realm at least. Or maybe one or two - make it like the Britanna Kingdoms campaign for MTW2. It would just be two or three imperial cities, with the chinese armies in it.





















































  13. #73

    Default Re: Morning Sun Preview: 6/11/14

    Quote Originally Posted by Marshall of France View Post
    Really I think you need to add at least four provinces of the Chinese Realm at least. Or maybe one or two - make it like the Britanna Kingdoms campaign for MTW2. It would just be two or three imperial cities, with the chinese armies in it.
    Representing China with 4 regions when Japan has over 150 regions and Korea has 40 would be inaccurate. It would also result in China being easily conquered by Japan or Korea as both would be able to maintain larger armies due to the greater income from their larger number of regions.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  14. #74
    The Wandering Storyteller's Avatar Protector Domesticus
    Join Date
    Dec 2010
    Location
    I wash my hands of this weirdness!
    Posts
    4,509

    Default Re: Morning Sun Preview: 6/11/14

    Quote Originally Posted by uanime5 View Post
    Representing China with 4 regions when Japan has over 150 regions and Korea has 40 would be inaccurate. It would also result in China being easily conquered by Japan or Korea as both would be able to maintain larger armies due to the greater income from their larger number of regions.
    Perhaps 1 region?





















































  15. #75

    Default Re: Morning Sun Preview: 6/11/14

    Is this Mod also for Fall of the Samurai?? Or only for the Main Shogun 2??

  16. #76

    Default Re: Morning Sun Preview: 6/11/14

    Quote Originally Posted by Marshall of France View Post
    Perhaps 1 region?
    The problem is that China only having 4 regions would make them too weak, so giving them only one region would make the problem worse.

    Quote Originally Posted by Bund weicher Birnen View Post
    Is this Mod also for Fall of the Samurai?? Or only for the Main Shogun 2??
    It will only work with the main Shogun 2.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  17. #77

    Default Re: Morning Sun Preview: 6/11/14

    About china, it will be very hard to add so many regions for Ming faction.

    So it would be nice and easy if you make only part of china is appear.
    As it was impossible for both Joseon and Japn to invade and conquer chinese mainland at history(Though japan succeeded to conquer Joseon, invade and conquering china might be very, very hard work), we maybe does not need to give many region to china because this game's name is 'Mornig sun(Imjin mod)'. The main faction of this mod might be Joseon and japan, not china.



    So it would be good if only Liaodong and part of Manchuria is appear in this game for Ming faction. As historically most of Chinese reinforcement for korea passed Liaodong to enter into korea peninsula, Give Liaodong region only for Ming faction will be historically not so wrong. And if someone invade Liadong, then script will be activated and after few months full legions will be appear near Liaodong as 'reinforcement from Ming mainland'.
    Last edited by gookbbong; August 03, 2014 at 12:18 PM.

  18. #78

    Default Re: Morning Sun Preview: 6/11/14

    How did modify the campaign map? Is there a tutorial out there somewhere?

  19. #79

    Default Re: Morning Sun Preview: 6/11/14

    Quote Originally Posted by gookbbong View Post
    So it would be good if only Liaodong and part of Manchuria is appear in this game for Ming faction. As historically most of Chinese reinforcement for korea passed Liaodong to enter into korea peninsula, Give Liaodong region only for Ming faction will be historically not so wrong. And if someone invade Liadong, then script will be activated and after few months full legions will be appear near Liaodong as 'reinforcement from Ming mainland'.
    Unfortunately I don't know how to code a script that will spawn reinforcements, so this will be difficult to implement.

    Quote Originally Posted by john129pats View Post
    How did modify the campaign map? Is there a tutorial out there somewhere?
    I used the following tutorial:
    http://www.twcenter.net/forums/showt...split-a-region

    I found it easy to understand because I wrote it.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  20. #80

    Default Re: Morning Sun Preview: 6/11/14

    I have question anybody know how to unlock more clan to camping screen without replace vanilla clan? i mean can camping screen add put more than 12+ clan just like ETW,NTW and ROMEII.It is hardcode? if we can unlock and put more than 12 to more so we can put ming,korean and other clan too right? anybody have try yet? explain to me why cant or nobody try it.I love to add Korean to camping screen without replacing original game/vanilla.so camping screen like this one


    Last edited by mhdsafwanindera; September 03, 2014 at 12:05 AM.

    Total War Shogun 2 : Morning Sun Mods - Ming Dynasty vs Japan Shogunate
    http://www.twcenter.net/forums/showt...un-Version-1-0

Page 4 of 5 FirstFirst 12345 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •