Hey,
I just registered to participate in this subforum.
First of all: your mod is brilliant! I'm enjoying it so much! Especially after playing vanilla RTW2 for the last couple of month, the game just feels complete now.
But I also want to point a few things out, which i noticed in my now 37turn Romani campaign.
I'm playing with rtw music and mitch major faction mod:
1. Germanic tribes are getting smashed like hell.
Suebi lost against the Boii (that should not have happened with mitch major faction mod), the Marcomanni got beaten by the Sequani, the Cheruski and Frisii vanished due to the Nervii and so on.
As I said I'm in turn 37 now and the only germanic tribe left are the Rugii but that being said - they did not fight a non-germanic tribe yet.
2. Sometimes I'm able to choose the Cohors Evocati as my general bodyguard on newly raised armies (Which should not be possible during camillian reforms). This is a bit weird because it happened in 2 out of 4 cases. But that might be a problem on my end, not the biggest of bugs anyway...
3. In my opinion mercenarys are really underwhelming right now. I don't know if it is intended but I was fighting the spartans with a mercenary army and my (veteran) hoplites got beaten up by some regular spearmen (periok... can't remember the name). Might have something to do with difficulty but my regular troops and auxilliary did quite well on the other hand. Regarding the price there is no real reason to hire mercenarys now anyway. But I guess thats just fine-tuning beeing needed.
Thank you for your hard work and sorry for my english (it's not my natice language after all =/ ).