Hi all. I've been playing this for a couple weeks now, and here's a few things I've noticed which are either problems or things I just don't know understand. Some of these may just require explanations, but others I can't help but feel are problems.
- Free Upkeep doesn't seem to work, either in cities or in castles. I'm paying for every single unit.
Working as intended. AI couldn't use the free upkeep so we thought we remove this player-only advantage
- In the diplomacy screen, offers which appear as "Balanced" "Generous" and "Very Generous" are routinely refused and often rebuked. I keep making generous offers and LOSING REP with the Faction in question, as if I had offered something offensive! There's no discernible logic to it, I feel like it must be a coding glitch.
Known bug especially for alliance offers. not yet fixable.
- Usurpers are a HUGE problem and there's nothing it seems can be done to prevent it. It's crippling, and once a general becomes a "plotter" he's now useless for the rest of his life. Some change to how this works would be welcome (it seems like a cool idea, it's just turned up to 11 right now).
Fixed for the new version. See this
http://www6.zippyshare.com/v/Bm4Oo36b/file.html
- Income seems to fluctuate wildly from year to year without discernible cause. Even my budget for the next turn somehow is always horribly off. I've gone from having a 10000 surplus one turn to being in the negative the next turn without changing my expenditures at all!
Perhaps farming/Trade changes? Traits? Could be a lot of things tbh.
- I'm getting some strange missions. As Novgorod, for example, I was being asked to blockade a port in Algeria when I have no fleet, much less a port that could produce a fleet and get it there in time.
We didn't change missions. Looking into it asap.
- Rum feels like an international pariah. I'm at turn 40 and I've tried everyone on my half of the map: zero alliances, and once someone goes to war with me I can never make peace with them.
Bribe them? Shouldn't be hard to bribe someone into an alliance. And peace deals are also not that hard to get imo. Especially if your enemy has other enemies in place.
- Why were forts removed?
AI bugs/Player advantage.