monitor_event CharacterTurnEnd FactionIsLocal and I_TurnNumber > 0
and not InEnemyLands
and not EndedInSettlement
and not IsBesieging
and not AgentType = admiral
and not AgentType = spy
and not AgentType = diplomat
and not AgentType = assassin
and not AgentType = priest
and not AgentType = princess
and not AgentType = merchant
and not AgentType = named character
and not AgentType = inquisitor
if I_EventCounter DifficultyLevel < 3 ; only for H/VH difficulty
terminate_monitor
end_if
if I_EventCounter costly_army_player_info_counter < 1
historic_event COSTS_CAPTAIN_LEAD_ARMY_HOME
set_event_counter costly_army_player_info_counter 3
end_if
console_command add_money -1000
end_monitor