15:10:15.128 [system.rpt] [always] CPU: SSE215:10:15.129 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
15:10:15.133 [system.io] [always] mounted pack packs/data_0.pack
15:10:15.133 [system.io] [always] mounted pack packs/data_1.pack
15:10:15.134 [system.io] [always] mounted pack packs/data_2.pack
15:10:15.136 [system.io] [always] mounted pack packs/data_3.pack
15:10:15.136 [system.io] [always] mounted pack packs/data_4.pack
15:10:15.137 [system.io] [always] mounted pack packs/localized.pack
15:10:22.679 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 3171, column 8
Could'n find level name description string for trait(Intelligent) level(Intelligent_Min_Technical_Level).
15:10:22.679 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 3230, column 8
Could'n find level name description string for trait(Intelligent) level(Intelligent_Max_Technical_Level).
15:10:22.679 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 3246, column 8
Could'n find level name description string for trait(Ignorance) level(Ignorant).
15:10:22.679 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 3251, column 8
Could'n find level name description string for trait(Ignorance) level(Sadly_Ignorant).
15:10:22.680 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 3256, column 8
Could'n find level name description string for trait(Ignorance) level(Blissfully_Ignorant).
15:10:22.681 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 5287, column 8
Could'n find level name description string for trait(Upright) level(Utterly_Immaculate_NGB).
15:10:22.682 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 6280, column 8
Could'n find level name description string for trait(Visit_Medina) level(Visit_Medina).
15:10:22.682 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 6947, column 8
Could'n find level name description string for trait(Western_Edu) level(Basic_Western_Ed).
15:10:22.682 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 6957, column 16
Could'n find description string for trait(Western_Edu) level(Standard_Western_Ed_desc).
15:10:22.682 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 6998, column 8
Could'n find level name description string for trait(Eastern_Edu) level(Basic_Eastern_Ed).
15:10:22.682 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 7050, column 8
Could'n find level name description string for trait(Greek_Edu) level(Basic_Greek_Ed).
15:10:22.687 [script.err] [error] Script Error in mods/SS6.3/data/export_descr_character_traits.txt, at line 12342, column 8
Could'n find level name description string for trait(AgentHealth) level(AgentIll_Max_TechnicalLevel).
15:10:22.734 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 33302, column 9
Condition parser doesn't recognise this token: HaleAndHearty
15:10:22.790 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 50295, column 12
Condition parser doesn't recognise this token: Military_Edu
15:10:33.942 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
15:11:04.132 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:05.418 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:05.429 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:07.542 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:08.134 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:08.137 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:11.211 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:11.216 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:11.219 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:11.224 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:11.411 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:15.703 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:18.752 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:18.754 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:18.757 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:23.984 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:24.017 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:30.952 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:30.953 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:30.955 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:35.732 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:11:35.732 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:24.573 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:25.252 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:27.010 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:27.529 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:30.761 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:30.769 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:30.771 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:30.778 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:30.867 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:36.037 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:39.250 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:39.254 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:39.257 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:43.839 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:15:43.878 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:16:02.012 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:16:07.463 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:16:07.463 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:30.447 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:31.417 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:31.424 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:34.870 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:35.273 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:35.275 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:38.991 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:38.995 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:38.998 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:39.002 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:39.176 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:42.728 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:45.469 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:45.471 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:45.474 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:50.506 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:33:50.546 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:34:00.701 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:34:00.702 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:34:00.704 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:34:06.010 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:34:06.010 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:48.958 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:49.575 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:52.331 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:52.623 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:55.114 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:55.118 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:55.121 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:55.124 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:36:55.247 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:00.883 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:02.367 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:02.370 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:02.373 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:10.262 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:10.414 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:37.868 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:42.580 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:42.582 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:42.583 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:42.583 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:37:45.291 [game.script] [error] Trigger processing error in <CoA_SBE_ballista_towers>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.291 [game.script] [error] Trigger processing error in <CoA_SBE_military_academy>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.291 [game.script] [error] Trigger processing error in <CoA_SBE_royal_arsenal>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.292 [game.script] [error] Trigger processing error in <CoA_SBE_cannon_towers>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.292 [game.script] [error] Trigger processing error in <CoA_SBE_Templar_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.292 [game.script] [error] Trigger processing error in <CoA_SBE_Hospitaller_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.292 [game.script] [error] Trigger processing error in <CoA_SBE_Montesa_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.292 [game.script] [error] Trigger processing error in <CoA_SBE_Teutonic_Knights_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.292 [game.script] [error] Trigger processing error in <CoA_SBE_Santiago_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.408 [game.script] [error] Trigger processing error in <CoA_SBE_ballista_towers>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.408 [game.script] [error] Trigger processing error in <CoA_SBE_military_academy>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.408 [game.script] [error] Trigger processing error in <CoA_SBE_royal_arsenal>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.408 [game.script] [error] Trigger processing error in <CoA_SBE_cannon_towers>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.408 [game.script] [error] Trigger processing error in <CoA_SBE_Templar_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.408 [game.script] [error] Trigger processing error in <CoA_SBE_Hospitaller_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.409 [game.script] [error] Trigger processing error in <CoA_SBE_Montesa_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.409 [game.script] [error] Trigger processing error in <CoA_SBE_Teutonic_Knights_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:37:45.409 [game.script] [error] Trigger processing error in <CoA_SBE_Santiago_MajorCH>
: <settlement> is unavailable from event <CharacterComesOfAge>
when testing <SettlementBuildingExists> condition
15:42:02.414 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:03.251 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:03.297 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:05.899 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:06.306 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:06.307 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:11.587 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:11.591 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:11.623 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:11.626 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:11.793 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:18.526 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:20.095 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:20.097 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:20.100 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:28.091 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:28.092 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:28.140 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:37.245 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:37.246 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:37.285 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:37.286 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:42.460 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:42.460 [game.script] [error] Trigger processing error in <Deranged_Not_Own_Religion>
: PopulationOwnReligion needs a character in a land region.
when testing <PopulationOwnReligion> condition
15:42:46.774 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.