Thread: Bugs Reports & Technical Help

  1. #2601
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    I'll have a look at it. Thanks.
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  2. #2602
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by sananeula View Post
    Here is the log: https://uploadfiles.io/pu31zcr4
    Here is the game save: https://ufile.io/okkcq35h

    Thanks..
    I can't use your save unfortunately. Also, it seems that you haven't updated your log as I asked (see below):
    Can you try to edit your config as described here and send your log when the ctd happens? Just give the text file, no copy/past because the log will be extremly long and detailed. Or you can upload it somewhere and post the link here. Thanks in advance.
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader


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  3. #2603

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Lifthrasir View Post
    I can't use your save unfortunately. Also, it seems that you haven't updated your log as I asked (see below):
    I hope it works. I tried to do my best with my knowledge of english.

    https://ufile.io/3zywptgf

  4. #2604
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help


    That's good.
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  5. #2605

    Default Re: Bugs Reports & Technical Help

    What about my log that I showed you in my earlier post?

  6. #2606

    Default Re: Bugs Reports & Technical Help

    So, i reinstalled the game and the mod fresh, started a new campaign and at turn 40 ish


    19:20:29.229 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 45319, column 12
    Trait not recognised
    19:20:29.230 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 45437, column 22
    Trait not recognised
    19:20:29.230 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 45461, column 22
    Trait not recognised

    The same errors CTD me , again it has to do with priests getting a certain trait. Guess i cant play since it will inveitably happen everytime until a fix comes up.

  7. #2607
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    @ Sullivanclan1, I've asked you to make a fresh install of SS6.3 + SS6.4 + SS setup and to see if you can play it. From there we'll see what to do next.

    @ Nemesis, I'll check that. It seems related to the Pagan Priest trait
    Last edited by Lifthrasir; December 11, 2019 at 11:37 AM.
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  8. #2608

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Lifthrasir View Post
    @ Sullivanclan1, I've asked you to make a fresh install of SS6.3 + SS6.4 + SS setup and to see if you can play it. From there we'll see what to do next.

    @ Nemesis, I'll check that. It seems related to the Pagan Priest trait
    Okey, let me know if you find something, im eager to fix it so i can play

  9. #2609

    Default Re: Bugs Reports & Technical Help

    When I looked at the system log I got order mailed knight2. I believe that was the error in the edu text file. I have uninstalled the mod and installed Bullum Crucis mod instead.

  10. #2610
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Lifthrasir View Post
    It seems related to the Pagan Priest trait
    It definitely is. I've deleted all triggers for priests and the game moved forward.

    something is wrong with the secions purifier and missions

    I've deleted everything but one trigger of those two sections.

    In this form it causes CTD:

    Code:
    Trigger Priest_Purifier_Strong
     WhenToTest CharacterTurnEnd
    
    
     Condition AgentType = priest
           and not CharacterReligion pagan
           and TimeInRegion < 12
           and TimeInRegion > 5
           and TimeSinceHeresy < 10 >= 5
           and PopulationHeretic < 5
           and ReligionShift > 10
           and not AtSea
            and Trait AgentHealth < 1
           
     Affects Purifier 1 Chance 66
    In this form it doesn't:

    Code:
    Trigger Priest_Purifier_Strong
     WhenToTest CharacterTurnEnd
    
     Condition AgentType = priest
           and not AtSea
           and not CharacterReligion pagan
           and TimeInRegion < 12
           and TimeInRegion > 5
           and TimeSinceHeresy < 10 >= 5
           and PopulationHeretic < 5
           and ReligionShift > 10
            and Trait AgentHealth < 1
           
     Affects Purifier 1 Chance 66
    Last edited by Jurand of Cracow; December 12, 2019 at 12:38 AM.

  11. #2611
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by sullivanclan1 View Post
    When I looked at the system log I got order mailed knight2. I believe that was the error in the edu text file. I have uninstalled the mod and installed Bullum Crucis mod instead.
    Have tried to run Stainless Steel 6.4 alone? If you don't try what I'm asking, then there's unfortunately nothing I can do for you

    @ JoC, if you check the 3 lines reported in Nemesis log from the EDCT, you see that they're all rellated to pagan priests

    I've just played 20 turns as Sicily and haven't encountered any ctd so far. My log is extremely detailed but contains no similar record as Nemesis or sullivanclan1 logs
    Last edited by Lifthrasir; December 11, 2019 at 04:28 PM.
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  12. #2612
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Bugs Reports & Technical Help

    I've reviewed and made some changes to the triggers for priests. It seems the positioning of the "atSea" parameter plays a role (as in my previous entry).

    This is a patch (an EDCT - you need to put it into the /data folder of your SSHIP folder), it doesn't cause CTDs in the Nemesis' save, hopefully this source of instability is solved.


    BTW, the expansion of a few factions (Georgia, Venice, Poland) in the Nemesis game is pretty impressive.
    Last edited by Jurand of Cracow; December 11, 2019 at 05:34 PM.

  13. #2613

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Lifthrasir View Post

    That's good.
    Quote Originally Posted by Jurand of Cracow View Post
    I've reviewed and made some changes to the triggers for priests. It seems the positioning of the "atSea" parameter plays a role (as in my previous entry).

    This is a patch (an EDCT - you need to put it into the /data folder of your SSHIP folder), it doesn't cause CTDs in the Nemesis' save, hopefully this source of instability is solved.


    BTW, the expansion of a few factions (Georgia, Venice, Poland) in the Nemesis game is pretty impressive.
    Thank you mate. It worked for me. I have no CTD.

  14. #2614

    Default Re: Bugs Reports & Technical Help

    09:09:08.818 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 45319, column 12
    Trait not recognised
    09:09:08.819 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 45437, column 22
    Trait not recognised
    09:09:08.819 [game.script] [error] Condition parsing error in mods/SS6.3/data/export_descr_character_traits.txt, at line 45461, column 22
    Trait not recognised

    Unfortunately JOC fix didnt work for me, looks like at turn 57 (loaded an older save) it crashes as usual , the same lines are culprits

    This is line 45319

    Trigger Mongol_Paganpriest_Turn1_Description
    WhenToTest CharacterTurnStart


    Condition AgentType = priest
    and Trait PaganPriestMongols = 0
    45319 ==> and Trait PaganPriest = 0
    and CharFactionType mongols

  15. #2615
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    That's what I feared unfortunately. Your issue is another one
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  16. #2616
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Bugs Reports & Technical Help

    If you could upload the save and the log it'd easier for me.
    It's really difficult to tell why it could happen in this place, but maybe somehting like changing CharFactionType into FactionType would help (the effect is the same)

  17. #2617

    Default Re: Bugs Reports & Technical Help


  18. #2618

    Default Re: Bugs Reports & Technical Help

    CTD again. Bishops are using armies for tranports frequently. One general with bishop tried to do a watchtower and game is crashed again.

    Here is log: https://uploadfiles.io/

  19. #2619

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by sananeula View Post
    CTD again. Bishops are using armies for tranports frequently. One general with bishop tried to do a watchtower and game is crashed again./
    Here is log: https://uploadfiles.io/pd1nza6x

  20. #2620
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by sananeula View Post
    Guys I've found a mistake, I've fixed it. This file should work, but I haven't run it.

    @sananeula - your log doesn't show the crash, re-upload pls if the fix doesn't work. Also upload save if possible then - I'll be testing it in the evening.
    Last edited by Jurand of Cracow; December 12, 2019 at 09:49 AM.

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