Thread: Bugs Reports & Technical Help

  1. #2301
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    Do you have gremlins at home?
    Will give it a try when time permitting
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  2. #2302

    Default Re: Bugs Reports & Technical Help

    Alright so i have this weird issue, some units when they die they T-pose and their textures stretch and make it so i cant see anything


  3. #2303
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    'Archers' bug', I'll be on it soon
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  4. #2304

    Default Re: Bugs Reports & Technical Help

    Is it WAD that you can't recruit religious order units? A cursory search says that it's linked to reputation, but it seems as though it's impossible to actually maintain your reputation with this submod.

  5. #2305
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    It's just more tricky. By bribery and diplomacy, you can maintain an average one. However, I agree that the recruitment system for religious orders should be reviewed.
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  6. #2306

    Default Re: Bugs Reports & Technical Help

    @Lifthrasir
    about the bug,the one with missing name on the welsh rebels?

  7. #2307

    Default Re: Bugs Reports & Technical Help

    and also the battlemap,during the siege battle,i zoom in the unit,the screen went white-ish and black

  8. #2308
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    That's the famous 'archers bug'. Already reported
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  9. #2309
    kostic's Avatar Tiro
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    Default Re: Bugs Reports & Technical Help

    @lamarkuser
    If you play with my sub-mod, the new version will include new longbowmen and welsh longbowmen that will no longer have the animation of the arrow on the string but will work without bugs. I have already corrected all peasant archers and militia in my KCC 0.9.2 but I had not done the longbowmen yet.

  10. #2310

    Default Re: Bugs Reports & Technical Help

    @ kostic
    when is the next update due (ko 0.93)? i can't wait to play with it

  11. #2311

    Default Re: Bugs Reports & Technical Help

    @ kostic
    kcc 0.93

  12. #2312
    kostic's Avatar Tiro
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    Default Re: Bugs Reports & Technical Help

    More than a few changes ... the new version should be online before this weekend.

  13. #2313

    Default Re: Bugs Reports & Technical Help

    wow,looking forward to it

  14. #2314
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    Just check and post in the relevant thread. This one is for issues and technical help
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  15. #2315

    Default Re: Bugs Reports & Technical Help

    Just want to point out a couple of problems.
    The master horse breeders guild requires a citadel when it should require a fortress and the horse breeders guild HQ requires a fortress instead of a citadel.
    NOTE: By searching this thread i saw a post back in september 2016 that reports this error and it still hasn't been fixed.

    Also i see that there is an alternate expanded.txt file that provides normal english text for faction names etc, unfortunately applying this alt file appears to break the script because on a new campaign start the two credit pop ups no longer appear and the Choose an Heir script does not activate.
    EDIT: I have fixed the alternate expanded.txt file in my game. At the end of the original latin expanded.txt there are 55 setlement names which are not present in the alternate file, these need to be added to the alternate file for it to not break the script.
    Last edited by Jaylo; April 14, 2019 at 11:24 AM.
    Remember, wherever you go.... there you are.

  16. #2316

    Default Re: Bugs Reports & Technical Help

    Hey guys. First time here and trying to download the stainless steel mod and ship. Do I need a second hard drive in order to download these successfully?

  17. #2317
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    @ Jaylo, I'll check that. Thank for reminding it.

    @ Eritsos, welcome to these forums. To answer to your question, I don't think so. Why do you want another hard drive for that?
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  18. #2318

    Default Re: Bugs Reports & Technical Help

    I was mainly asking cause it says to download the game and mods outside of the program files folder. So I'm assuming that means I should create a new folder to put all the downloads and stuff into for the mods. I know the video I watched for the download the guy had a separate drive for his steam games

  19. #2319
    Lifthrasir's Avatar A Clockwork Orange
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    Default Re: Bugs Reports & Technical Help

    That's really up to you. But technically, the game should work wherever you install it on your computer (C drive, D drive, in or out of the program files).
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader



  20. #2320

    Default Re: Bugs Reports & Technical Help

    Ok thanks for clearing that up for me. Was throwing me for a loop.

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