20:01:24.507 [game.script.exec] [trace] exec <if> at line 26631 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.507 [game.script.exec] [trace] exec <if> at line 26816 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.507 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26816 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.507 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26817 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.507 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26818 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.507 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26819 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26820 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26821 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26822 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26823 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26824 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26824, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000728'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26825 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26825, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000760'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26826 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26826, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000952'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26827 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26827, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000552'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26828 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26828, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000808'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26829 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26829, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000824'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26830 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26830, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000968'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26831 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26831, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000648'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26832 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.512 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26832, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000776'.
20:01:24.512 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26833 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26833, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000472'.
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26834 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26834, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000600'.
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26835 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26835, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502000792'.
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26837 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26838 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26839 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26840 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26841 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26842 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26843 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26844 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26845 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26846 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26847 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26848 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26848, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001032'.
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26849 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26849, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001336'.
20:01:24.513 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26850 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.513 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26850, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001352'.
20:01:24.514 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26851 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26851, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001080'.
20:01:24.514 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26852 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26852, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001368'.
20:01:24.514 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26853 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26853, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001256'.
20:01:24.514 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26854 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26854, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001176'.
20:01:24.514 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26855 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26855, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001192'.
20:01:24.514 [game.script.exec] [trace] exec <ai_gta_add_unit_label> at line 26856 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 26856, in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '502001464'.
20:01:24.514 [game.script.exec] [trace] exec <if> at line 26859 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script.exec] [trace] exec <battle_wait> at line 26996 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.514 [game.script.timer.battle] [trace] Battle timer started 0.50 @ 172.8, line number 26996
20:01:24.577 [game.script.timer.battle] [trace] Battle timer finished 0.50 @ 173.3, line number 26996
20:01:24.577 [game.script.exec] [trace] exec <ai_active_set> at line 26997 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.577 [game.script.exec] [trace] exec <set_counter> at line 26998 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.577 [game.script.counter] [trace] counter <apply_strategy> = 0
20:01:24.577 [game.script.timer.battle] [trace] Battle timer finished 10.00 @ 173.3, line number 41914
20:01:24.704 [game.script.timer.battle] [trace] Battle timer finished 10.00 @ 174, line number 41814
20:01:24.776 [game.script.timer.battle] [trace] Battle timer finished 5.00 @ 174.4, line number 29722
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28384 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28389 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28401 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28411 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28419 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28427 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28435 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28443 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28451 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28460 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28470 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.783 [game.script.exec] [trace] exec <if> at line 28479 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28488 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28498 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28507 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28517 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28527 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28536 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28545 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28555 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28565 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28575 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28766 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 28957 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 29148 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 29339 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <if> at line 29530 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.exec] [trace] exec <battle_wait> at line 29722 in mods/SSHIP_098/data/world/maps/campaign/imperial_campaign/campaign_script.txt
20:01:24.784 [game.script.timer.battle] [trace] Battle timer started 5.00 @ 174.5, line number 29722
20:01:25.129 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.