17:42:27.748 [game.script] [always] Turn Start scotland ==============================================================
17:42:27.748 [game.script] [always] --- Script start : First Scottish Uprising
17:42:27.774 [game.script] [always] ------ Script end
17:42:27.774 [game.script] [always] --- Script start : aggressor tracking
17:42:27.774 [game.script] [always] ------ testing scotland
17:42:27.775 [game.script] [always] ------ scotland agressed England
17:42:27.775 [game.script] [always] ------ Script end
17:42:27.781 [game.script] [always] bishop_count = -1
17:42:27.782 [game.script] [error] Trigger processing error in <BrotherAdopted_Addictions>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
17:42:27.782 [game.script] [error] Trigger processing error in <BrotherAdopted_Money>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
17:42:27.782 [game.script] [error] Trigger processing error in <BrotherAdopted_Loyalty>
: IsFactionLeader needs a living character.
when testing <IsFactionLeader> condition
17:42:27.792 [game.script] [always] --- economy script --- non-slave income less than 3000
17:42:27.792 [game.script] [always] ------ done
17:42:27.792 [game.script] [always] ------ Script start: Faction Leader policies
17:42:27.792 [game.script] [always] ------ testing scotland leader for policies
17:42:27.792 [game.script] [always] ------ Script end
17:42:27.792 [game.script] [always] --- Script start : Crusader state support
17:42:27.792 [game.script] [always] ------ Script end
17:43:22.532 [game.script] [always] --- Script start : looting (battle start)
17:43:22.532 [game.script] [always] ------ Script end
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28063, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28064, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28065, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28066, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28067, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28068, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28069, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28070, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28071, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28072, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.788 [game.script] [error] Script execution error for <label_unit>, at line 28073, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.789 [game.script] [error] Script execution error for <label_unit>, at line 28074, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.789 [game.script] [error] Script execution error for <label_unit>, at line 28075, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.789 [game.script] [error] Script execution error for <label_unit>, at line 28076, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.789 [game.script] [error] Script execution error for <label_unit>, at line 28077, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u6'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u7'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u8'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u9'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u10'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u11'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u12'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u13'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u14'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u15'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u16'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u17'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u18'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u19'.
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28079, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a3u20'.
17:43:34.789 [game.script] [error] Script execution error for <label_unit>, at line 28134, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent army
17:43:34.789 [game.script] [error] Script execution error for <define_unit_group>, at line 28135, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'a5u1'
17:43:34.870 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28687, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497408'.
17:43:34.870 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28688, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497424'.
17:43:34.870 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28689, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497056'.
17:43:34.870 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28690, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497120'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28697, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592496960'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28698, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592496976'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28699, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497808'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28700, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497456'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28701, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497664'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28702, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497648'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28703, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497696'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28704, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497552'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28705, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497488'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28706, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497904'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28707, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497632'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28708, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497568'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28709, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497712'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28710, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497504'.
17:43:34.871 [game.script] [error] Script execution error for <ai_gta_add_unit_label>, at line 28711, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'ai_gta_add_unit_label': invalid unit label '592497680'.
17:48:28.002 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.