The version I am using does not bug with the Byzantines. I downloaded this one which is dated August 28: SSHIP_098
Hope this link works !!!
The version I am using does not bug with the Byzantines. I downloaded this one which is dated August 28: SSHIP_098
Hope this link works !!!
1) @kostic Link is working and the game did not crash while loading Ankara Battle. Thank you.
2) Finally, I added @Belovèse's latest fix file to @kostic's August 28 release. Again the war loaded without error.
Either way, I continue my game without any problems. Thanks.
Working fine so far.
Found another bug , the level 3 docks (called Port & Dockyard for Byz) have a typo in their building cost, they cost 1140 instead of 11400.
I don't know all the work made by Jurand on building, but I'm guessing the price is intentional as the castle line of port building also have a very expensive dockyard.
I know he's concerned with dealing with the cash flow skilled players can create, I guess having some buildings being really expensive is one of the ways he's exploring.
if it's hard to maintain huge armies while creating great infrastructure, I think it's good because we have to make difficult choice, which is fun!
Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
Stainless Steel Historical Improvement Project (SSHIP) team member.
Mini-mods: diplomacy and relation/reputation - detailled unit stats
There no way to deploy for this battle
Hi xeron22, can you please tell me which version of the mod you are using, of even better send the log file as well?
In case you're using the 0.98 beta, there is indeed some missing texture for the byzantines and that makes the battle crash. You can find them here, just copy/past them in you mod folder.
Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
Stainless Steel Historical Improvement Project (SSHIP) team member.
Mini-mods: diplomacy and relation/reputation - detailled unit stats
Hi, I'm using the 0.98 beta
It's not crashing, it's just that the units are stuck and can't move cause u start deployed on a mountain slope.
That is indeed a bug, something to do with the map maybe? I can't say for sure, that is not my area of expertise.
Anyway seeing the odds, you should clearly flee this battle if possible! Or use the autoresolve.
Sorry I don't have another solution to offer you.
Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
Stainless Steel Historical Improvement Project (SSHIP) team member.
Mini-mods: diplomacy and relation/reputation - detailled unit stats
It's not an issue now, I want to suicide that general anyway.
It's just an issue that can be annoying later for more important battles.
Just wanted to bring awareness to it.
Tip to the team: add a log entry to the top of the script that denotes the version, example underneath. Don't forget to update and always include the script in updates regardless if there are edits.
Code:log always Starting SSHIP version 0.98
Thanks Gig, I actually introduced that in the 0.98 version for a while, and recently in the 0.97 standalone version:Code:log always SSHIP VERSION 0.98 TESTING BUILD 2021-08-28. For support please upload log and savegames here: https://www.twcenter.net/forums/showthread.php?654747-Bugs-Reports-amp-Technical-Help monitor_event GameReloaded TrueCondition log always SSHIP VERSION 0.98 TESTING BUILD 2021-08-28. For support please upload log and savegames here: https://www.twcenter.net/forums/showthread.php?654747-Bugs-Reports-amp-Technical-Help if I_EventCounter DifficultyLevel = 4 log ------ difficulty : very hard end_if if I_EventCounter DifficultyLevel = 3 log ------ difficulty : hard end_if if I_EventCounter DifficultyLevel = 2 log ------ difficulty : medium end_if if I_EventCounter DifficultyLevel = 1 log ------ difficulty : easy end_if end_monitor
Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
Stainless Steel Historical Improvement Project (SSHIP) team member.
Mini-mods: diplomacy and relation/reputation - detailled unit stats
Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
Stainless Steel Historical Improvement Project (SSHIP) team member.
Mini-mods: diplomacy and relation/reputation - detailled unit stats
I had reported the same type of problem about 4 months ago. In your case, is it the same place as on my screenshots?
I think it would take a competent person to fix this. Unfortunately, that's not my area either.
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
The issue is created by having an extremely steep elevation right at the coast which is passable. It will require some knowledge of graphics to remedy that matter as it involves reducing the RGB value in that area. Alternatively you could 'sprinkle' pixels of a low RGB value over the area and then 'smudge' it to achieve an averaging of the value all the while avoiding to create a plateau instead of mountain.
If you enlarge the picture you will see that the placement of the settlement actually cuts into the mountain thereby creating sheer vertical elevations.
In the 0.98 version, the crusader's king has a daughter of age but she doesn't appear as a princess on the map.
I have indeed noticed this bug already in the version of 24.06 ... a princess of age to appear but which remains only visible on the family tree and is therefore not playable.
In this screenshot, Princess Qipchaq is 18 years old and has not appeared.
Spoiler Alert, click show to read:
In my part with England, it is a 16 year old princess who did not appear. However, she is not a direct descendant of the king as is the case with the khan's daughter.
Last edited by kostic; September 02, 2021 at 04:20 PM.
Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
Stainless Steel Historical Improvement Project (SSHIP) team member.
Mini-mods: diplomacy and relation/reputation - detailled unit stats