Thread: Bugs Reports & Technical Help

  1. #4001

    Default Re: Bugs Reports & Technical Help

    Nothing, she's been there for a LONG time now.

  2. #4002
    Nemesis2345's Avatar Semisalis
    Join Date
    May 2013
    Location
    Constanta, Romania
    Posts
    462

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by RodriguesSting View Post

    No idea how that happened.
    She has ascended to a higher being.

  3. #4003

    Default Re: Bugs Reports & Technical Help

    My game crashes when I try to gift/sell regions to the Crusader States. I sailed in and smashed Egypt and want to give the land to them. This mod seems to crash a fair bit; thankfully not so much in battles.

  4. #4004

    Default Re: Bugs Reports & Technical Help

    Getting a repeated CTD on turn 50 (1156AD) during the rebel turn, whilst playing as ERE. Seems to be related to the Aragon civil war script. Log excerpt is below:

    Spoiler Alert, click show to read: 
    <set_event_counter> at line 28444 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt09:38:09.230 [game.script.exec] [trace] exec <historic_event> at line 28445 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    09:38:09.230 [system.io] [info] exists: found mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.230 [system.io] [info] exists: missing mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga.dds
    09:38:09.230 [system.io] [info] exists: found mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.230 [system.io] [trace] file open,,1F220738,217308
    09:38:09.230 [system.io] [info] open: found mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.231 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.231 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.231 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.231 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.231 [system.io] [info] exists: missing mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga.dds
    09:38:09.232 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.232 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.232 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.232 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.232 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.232 [system.io] [info] exists: missing mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga.dds
    09:38:09.233 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.233 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.233 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.233 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.233 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.233 [system.io] [info] exists: missing mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.233 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.234 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.234 [system.io] [info] exists: missing mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga.dds
    09:38:09.234 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.234 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.234 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.234 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.234 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.235 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.235 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.235 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.235 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.235 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.235 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.235 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.236 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.236 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.236 [system.io] [info] exists: missing mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.236 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.236 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.236 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.236 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.237 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.237 [system.io] [info] exists: missing mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga.dds
    09:38:09.237 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.237 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.237 [system.io] [info] exists: missing mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.237 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.237 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.238 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.238 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.238 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.238 [system.io] [info] exists: missing mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.238 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.238 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.238 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.239 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.239 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.239 [system.io] [info] exists: missing mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.239 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.239 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.239 [system.io] [info] exists: missing mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.239 [system.io] [info] exists: found mods/ss6.3/data/ui/eastern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.240 [system.io] [info] exists: found mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.240 [system.io] [info] exists: missing mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga.dds
    09:38:09.240 [system.io] [info] exists: found mods/ss6.3/data/ui/greek/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.240 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.240 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.240 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.241 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.241 [system.io] [info] exists: missing mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.241 [system.io] [info] exists: found mods/ss6.3/data/ui/northern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.241 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.241 [system.io] [info] exists: missing mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga.dds
    09:38:09.241 [system.io] [info] exists: found mods/ss6.3/data/ui/middle_eastern/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.241 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.241 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.242 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.242 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.242 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.242 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.242 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.242 [system.io] [info] exists: missing mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga.dds
    09:38:09.243 [system.io] [info] exists: found mods/ss6.3/data/ui/southern_european/eventpics/civil_war_aragon.tga (from: D:\Games\steamapps\common\Medieval II Total War)
    09:38:09.243 [game.script.exec] [trace] exec <increment_kings_purse> at line 28446 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    09:38:09.243 [game.script.exec] [trace] exec <if> at line 28450 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    09:38:09.243 [game.script.exec] [trace] exec <faction_emerge> at line 28450 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    09:38:09.248 [game.script.trigger] [trace] Trigger <Settlement_Capture_Brave> fired
    09:38:09.273 [game.script.exec] [trace] exec <if> at line 28453 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    09:38:09.273 [game.script.exec] [trace] exec <faction_emerge> at line 28453 in mods/ss6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    09:38:09.283 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  5. #4005

    Default Re: Bugs Reports & Technical Help

    Thanks for the report, the problem with the Civil war script is being worked on.
    In the meantime, this script fire on a random chance, so only way to get past it for now is to keep reloading the save and clicking "end turn" until you get past it.
    We know it's frustrating, sorry about that!
    Belovèse's Toolbox: export text files to spreadsheet, detailed unit stats
    Stainless Steel Historical Improvement Project (SSHIP) team member.
    Mini-mods: diplomacy and relation/reputation - detailled unit stats

  6. #4006

    Default Re: Bugs Reports & Technical Help



    Okay, I know precisely what's happening. What I need to know if it is intended or not.

    Logging camps are restricted to Cuman (regions, rather than Faction), and Carpenters are restricted to Tartar regions.

    building logging_camp{
    convert_to logging_camp
    levels logging_camp carpenter
    {
    logging_camp requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and event_counter dummy 1 or not hidden_resource cumans
    {
    convert_to 0
    capability
    {
    construction_cost_bonus_wooden bonus 5 requires not event_counter is_the_ai 3
    construction_cost_bonus_wooden bonus 10 requires event_counter is_the_ai 3 and not event_counter is_the_ai 4
    construction_cost_bonus_wooden bonus 15 requires event_counter is_the_ai 4
    population_loyalty_bonus bonus 1
    trade_base_income_bonus bonus 1 requires factions { cumans, lithuania, }
    }
    material wooden
    construction 6
    cost 850
    settlement_min town
    upgrades
    {
    carpenter
    }
    }
    carpenter requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and event_counter dummy 1 or not hidden_resource tartars
    {
    convert_to 0
    capability
    {
    construction_cost_bonus_wooden bonus 10 requires not event_counter is_the_ai 3
    construction_cost_bonus_wooden bonus 15 requires event_counter is_the_ai 3 and not event_counter is_the_ai 4
    construction_cost_bonus_wooden bonus 20 requires event_counter is_the_ai 4
    population_loyalty_bonus bonus 2
    trade_base_income_bonus bonus 2 requires factions { cumans, lithuania, }
    }
    material wooden
    construction 9
    cost 3000
    settlement_min city
    upgrades
    My question is, should it remain so? I remember the Cuman restriction on logging camps causing quite some trouble back in the day, and I wonder if I should just lift both up.

  7. #4007
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    8,488

    Default Re: Bugs Reports & Technical Help

    You're right to point it out. It requires work - both analysis, and maybe coding. In the version on my harddisk (I think it's in the 10.01.2021 uploaded version), I've got:
    Code:
    building logging_camp{
      convert_to logging_camp
      levels logging_camp carpenter
      {
        logging_camp requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
    ;;; ADDING THIS BREAKS BUILDING OF WOODEN WALL IN THE STEPPES and event_counter dummy 1 or not hidden_resource cumans	
        {
          convert_to 0
          capability
          {
            construction_cost_bonus_wooden bonus 5 requires not event_counter is_the_ai 3
            construction_cost_bonus_wooden bonus 10 requires event_counter is_the_ai 3
            construction_cost_bonus_wooden bonus 15 requires event_counter is_the_ai 4
            population_loyalty_bonus bonus 1
            trade_base_income_bonus bonus 1
          }
          material wooden
          construction  6
          cost  850
          settlement_min town
          upgrades
          {
          carpenter
          }
        }
        carpenter requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
    ;;; ADDING THIS BREAKS BUILDING OF WOODEN WALL IN THE STEPPES and event_counter dummy 1 or not hidden_resource tartars
        {
          convert_to 0
          capability
          {
            construction_cost_bonus_wooden bonus 10 requires not event_counter is_the_ai 3
            construction_cost_bonus_wooden bonus 15 requires event_counter is_the_ai 3 
            construction_cost_bonus_wooden bonus 20 requires event_counter is_the_ai 4  
            population_loyalty_bonus bonus 2
            trade_base_income_bonus bonus 2
          }
          material wooden
          construction  9
          cost  3000
          settlement_min city
          upgrades
          {
          }
        }
      }
    On of the thoughts I have is: the steppes were really inhospitable to anyone but the nomads. Including the puszta. So how to simulate it? Also taking into account that Varad province is not only the puszta. But what about lands around the Caspian Sea?

  8. #4008

    Default Re: Bugs Reports & Technical Help

    Got the apparent 0.98 version from google Drive, and Varad seems to be undergoing an identity crisis.

    Edt: Found it

    settlement wooden_castle{
    level large_town
    region Varad_Province
    year_founded 0
    population 4500
    plan_set default_set
    faction_creator hungary
    It's the only instance of settlement wooden_castle in the game. Changing it to settlement castle should fix it.
    Last edited by RodriguesSting; January 20, 2021 at 10:54 AM.

  9. #4009
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    8,488

    Default Re: Bugs Reports & Technical Help

    Good catch, thanks! I'll fix it.

  10. #4010
    Giorgios's Avatar Campidoctor
    Join Date
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    Default Re: Bugs Reports & Technical Help

    Not so much a bug, but just a report that the latest January patch has made the game noticeably more stable for me- 24 turns in and I've had no sign of the Rebel turn CTD. Great news!

  11. #4011

    Default Re: Bugs Reports & Technical Help

    Another CTD I am unable to avoid.

    system.log.rarQuicksave.rar

  12. #4012
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by RodriguesSting View Post
    Another CTD I am unable to avoid.
    Name the version you're using, pls :-)

  13. #4013
    Giorgios's Avatar Campidoctor
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    Default Re: Bugs Reports & Technical Help

    Having just reported no CTD... I get a CTD!

    At least this one seems to have a clear error- something to do with the Hanseatic Guild in the rebel turn.

    Playing Patch G. system.log.txt

  14. #4014

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Jurand of Cracow View Post
    Name the version you're using, pls :-)
    https://www.twcenter.net/forums/show...(Google-Drive)

  15. #4015

    Default Re: Bugs Reports & Technical Help

    A little graphic bug in sship 0.9.8A, cuman campaign, the new priest that i recruit have "pagan lithuanian appearance" a black monk, but my initial shaman have cuman appearance, near to Sharkil irc.


    Also the cumans generals and kings have cuman appearance in campaign map but not in battle map (lithuanian appearance)
    Last edited by j.a.luna; January 24, 2021 at 02:23 PM.
    THE MORE YOU SWEAT NOW,
    THE LESS YOU BLEED IN BATTLE!!!



    Sign the petition to remove hardcoded limits for M2TW

  16. #4016
    Giorgios's Avatar Campidoctor
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Giorgios View Post
    Not so much a bug, but just a report that the latest January patch has made the game noticeably more stable for me- 24 turns in and I've had no sign of the Rebel turn CTD. Great news!
    Quote Originally Posted by Giorgios View Post
    Having just reported no CTD... I get a CTD!

    At least this one seems to have a clear error- something to do with the Hanseatic Guild in the rebel turn.

    Playing Patch G. system.log.txt
    Unfortunately my earlier optimism seems to have been misplaced. After a smooth run up to turn 24, I'm now back to a Rebel turn CTD every 2/3 turns, making the mod pretty much unplayable

  17. #4017

    Default Re: Bugs Reports & Technical Help

    So, is my save dead? I was kinda decided to try to turtle as Portugal to see if the first reforms would improve my unit roster somewhat.

  18. #4018
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by RodriguesSting View Post
    So, is my save dead? I was kinda decided to try to turtle as Portugal to see if the first reforms would improve my unit roster somewhat.
    The quicksave is dead, indeed. Do you have the autosave? This could help.

    besides, this is log is telling something - given that the time is the same, there might be something wrong with Miserly_NoGoingBack. I need to analyse it.

    00:23:21.549 [game.script.trigger] [trace] Trigger <Ai_MoveFix_Starter> fired
    00:23:21.549 [game.script.trigger] [trace] Trigger <Ai_MoveFix_StayInSettlement_MilMind> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Intelligent_SafetyValve> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Body_Handsome_Starter> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <PT_Untitled_Added> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <I_want_to_be_king_4> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <ACM_Safety_In_Case_of_Bug_Min_Hard> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_Boost_Diff_Hard> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <AIb_general_boost> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_MoveFix_Starter> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_MoveFix_MoveYourAss_InWild> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_MoveFix_MoveYourAss> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Miserly_NoGoingBack> fired
    00:23:21.550 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    Quote Originally Posted by Giorgios View Post
    Having just reported no CTD... I get a CTD!

    At least this one seems to have a clear error- something to do with the Hanseatic Guild in the rebel turn.

    Playing Patch G. system.log.txt
    On the other hand, this crash doesn't say much. There's a huge time difference so the reasons are completely unrelated to the Hanse.

    17:45:11.041 [game.script] [always] Turn Start slave
    17:45:11.107 [game.script] [error] Script execution error for <inc_counter>, at line 48801, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter hanseatic_guild_allowed doesn't exist
    17:45:15.224 [game.script] [always] Turn End slave
    17:45:17.561 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    Last edited by Jurand of Cracow; January 24, 2021 at 05:30 PM.

  19. #4019

    Default Re: Bugs Reports & Technical Help

    Quote Originally Posted by Jurand of Cracow View Post
    The quicksave is dead, indeed. Do you have the autosave? This could help.

    besides, this is log is telling something - given that the time is the same, there might be something wrong with Miserly_NoGoingBack. I need to analyse it.

    00:23:21.549 [game.script.trigger] [trace] Trigger <Ai_MoveFix_Starter> fired
    00:23:21.549 [game.script.trigger] [trace] Trigger <Ai_MoveFix_StayInSettlement_MilMind> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Intelligent_SafetyValve> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Body_Handsome_Starter> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <PT_Untitled_Added> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <I_want_to_be_king_4> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <ACM_Safety_In_Case_of_Bug_Min_Hard> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_Boost_Diff_Hard> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <AIb_general_boost> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_MoveFix_Starter> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_MoveFix_MoveYourAss_InWild> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Ai_MoveFix_MoveYourAss> fired
    00:23:21.550 [game.script.trigger] [trace] Trigger <Miserly_NoGoingBack> fired
    00:23:21.550 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    On the other hand, this crash doesn't say much. There's a huge time difference so the reasons are completely unrelated to the Hanse.

    17:45:11.041 [game.script] [always] Turn Start slave
    17:45:11.107 [game.script] [error] Script execution error for <inc_counter>, at line 48801, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter hanseatic_guild_allowed doesn't exist
    17:45:15.224 [game.script] [always] Turn End slave
    17:45:17.561 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    Autosave disabled by default. Gotta see how do I activate it back. In theory ruins stability but whatever.

    Edit: Don't know how. What line I add where in the config file?
    Last edited by RodriguesSting; January 24, 2021 at 06:09 PM.

  20. #4020

    Default Re: Bugs Reports & Technical Help

    The Flying Castle of Qaliqala

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