Code:
c_shipwright castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and building_present_min_level builders builders2 {
convert_to 1
capability
{
;---------------------------------------------------------------------------------------------------------------------------------
; UNITS
; ------ for the player
recruit_pool "longboat" 1 0.2 2 1 requires factions { denmark, norway, }
recruit_pool "dragon boat" 1 0.1 2 0 requires factions { denmark, norway, } and hidden_resource denmark or hidden_resource norway
recruit_pool "cog" 1 0.15 3 0 requires factions { hre, france, scotland, england, }
recruit_pool "holk" 1 0.1 2 0 requires factions { hre, scotland, france, england, } and event_counter HANSEATIC_WARS 1
recruit_pool "holk" 1 0.05 2 0 requires factions { russia, cumans, lithuania, kievan_rus, poland, } and event_counter HANSEATIC_COG 1
recruit_pool "cog" 1 0.08 3 0 requires factions { hungary, poland, lithuania, }
recruit_pool "ladya" 1 0.08 3 0 requires factions { russia, kievan_rus, }
recruit_pool "ladya" 1 0.05 3 0 requires factions { cumans, }
recruit_pool "dromon" 1 0.08 3 0 requires factions { georgia, serbia, }
recruit_pool "dromon" 1 0.2 3 0 requires factions { greek, }
recruit_pool "fire ship" 1 0.1 2 0 requires factions { greek, }
recruit_pool "war galley" 1 0.1 2 0 requires factions { hungary, jerusalem, }
recruit_pool "war galley" 1 0.1 2 0 requires factions { southern_european, } ; source of ships for the papal states
recruit_pool "galley" 1 0.15 3 0 requires factions { sicily, jerusalem, }
recruit_pool "galley" 1 0.3 3 1 requires factions { pisa, venice, }
recruit_pool "cog" 1 0.15 3 0 requires factions { spain, }
recruit_pool "cog" 1 0.2 3 1 requires factions { portugal, aragon, }
recruit_pool "caravel" 0 0.05 2 0 requires factions { portugal, spain, aragon, } and event_counter world_is_round 1
recruit_pool "dhow" 1 0.08 3 0 requires factions { turks, rum, egypt, abbasid, zengid, }
recruit_pool "dhow" 1 0.15 3 0 requires factions { moors, }
recruit_pool "dhow" 1 0.05 3 0 requires factions { mongols, }
recruit_pool "war galley" 1 0.1 2 0 requires factions { egypt, abbasid, moors, turks, rum, zengid, }
@Olaszv: you'ver promised to write a short report (perhaps with pics ;-) from your campaing.