Re: SSHIP - General Discussion
Read again my previous post. Except to represent the Shia and Sunny branches in the Muslim religion, I can't see the point of adding the others as they weren't the main religion of any faction represented in SSHIP.
On top of that and to be (hopefully) clear:
- Judaism: didn't expand or convert that much. On contrary, they were persecuted and/or bannished most of the time.
- Zoroastrianism: For actual Iran area and for a game taking place between the 10th and 2nd centuries BC. Not SSHIP's case.
- Tengrism: as the Mongols became Muslims quite soon after they appear in SSHIP, not sure it's worth.
- Catharism: same as for Judaism somehow. Could be interesting if Crusades and Jihads could be modded in an interesting way (which is not possible).
What else???
Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader