Originally Posted by
Nemesis2345
Wouldnt it be better if the Heavy Armorer blacksmith (tier 3) would be avalable AFTER the Heavy Mail event instead from the start?
So at the beggining of the game, you would be able to build only tier 1 and tier 2 (light mail at best) instead of Heavy Mail before the main event is up.
Shouldnt be too hard to mod, Jurand maybe can take a look?
It seems to me that most of the benefits from this building are indeed restricted by the event Heavy Mail (and other). Given that I don't know ins and outs of the armour numbering, I wouldn't change it, even if I see the reason behind your proposal.
Code:
armourer city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } {
convert_to 2
capability
{
armour 8 requires factions { northern_european, southern_european, eastern_european, } and event_counter TRANSITIONAL_ARMOR 1
armour 9
armour 10 requires not factions { mongols, cumans, }
armour 11 requires not factions { mongols, cumans, }
armour 12 requires factions { northern_european, southern_european, eastern_european, } and event_counter HEAVY_MAIL_ARMOR 1
armour 12 requires factions { middle_eastern, } and event_counter HEAVY_MAIL_ARMOR 1
;---------------------------------------------------------------------------------------------------------------------------------
; UPKEEP/INCOME
income_bonus bonus -300
}