I've been digging around recently through past mods on the subject as well as experimenting on my own. It's not really 'news,' but it is entirely possible to have minor settlements that are walled. A lot of people don't seem aware of that. I'm thinking about releasing a submod for DeI where people could try this out if they are interested.
There are drawbacks. These aren't unique battle map you'll be playing on and they can't be used everywhere. Syracuse could have a walled port, however, and the provincial capital building line along with Brundisium. It just uses Brundisium's battle map.
See, right now the game will read this so that every settlement in a province will be assigned the provincial capital's battle map. If you have a landlocked settlement and a landlocked capital in a province, you can assign other areas in the province the same building/battle map relatively easily. It wouldn't even require editing the startpos (though, that may be preferable).
So, to put it succinctly with two examples:
-Jerusalem would have Petra's battle map.
-Syracuse would have Brundisium's battle map.
This could be done at least for selective regions until more tools are released or some better solution is found to this (if it exists, I have my doubts we can do it at this time with the current tools).
Some would be a little ridiculous. Any region in Italia would have Rome's battle map, and for some reason the game designs it on the highest level possible (Coliseum and all).
Other people have done it, and I've contacted at least one of them to see what they were doing. It sounded like they had the same issue, however. The walls also wouldn't appear on the campaign map, though that may also prevent the size of cities on the map from expanding to ridiculous levels as they currently do.
I figure that it may be possible to specialize building chains for some regions. Syracuse could have its own provincial capital building line, for instance.
You also have to figure that, with the state of the siege AI, more walled settlements may be a bad thing.
Another aspect of this that I'm thinking about is opening up building chains for every region. So, 'minor' settlements could build agoras/forums for instance. Military warfs etc. You would be free to build what all buildings everywhere and at least have more customization.




Reply With Quote













