I played a couple of campaigns in very hard with Syracuse. In a few dozen turns I was bombarded with over a dozen households with overpowered buffs that I found silly. Some households give 15% moral boost and that seemed a bit excessive.
The same goes for traits. "Dreadful commander" rank 3 gives -15% morale debuff to enemies. I feel that some traits/households negate tactics and strategy with their sheer buff/debuff and that is very unrealistic. I think those should be a little bonus rather than a determining factor for battles.
Thoughts?




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