I'm trying to figure out how campaign map system works in RII lately and according to my observations, I think each individual map folder (let's say: main_rome_map) in campaign_maps directory only includes; regions main data (map_data.esf), color map for regions (as I mentioned in previous post), mini map files, dynamic resources, pathfinding data, trade routes and a winter mask file. Still I don't know what hlp_data.esf file for?
Now real campaign map files are in terrain2_rome2 pack file and under "campaigns/main_rome_map" directory. Careful, these are large sized files; especially graphic files. Now in this folder, there is another folder named "normals". Instead of telling, I'll show you what they are:
And here I opened first 5 of these normal maps:
You see? There is a pattern in these files. And I put first 96 normal map files together one by one and here's the result:
The northernmost part of the map.
I think the new height map system is very very different from previous TW titles.
(note that each of these normal files includes an alpha channel)