Certain obvious disparities are present in this mod.
Playing as Sparta you quickly realize, that your pikes are useless even from the front. You also realize that your hoplites like vanilla are useless too. You also realize that your infantry are over priced. Basically I am paying the same recruitment and upkeep for a late game so-called elite sword unit that performs not even half as good as an early game Roman unit. Any reason for such bias towards Rome? Rome won in history doesn't mean their soldiers were Gods they had many losses. They won because they could sustain the war effort with their model of economy. Rome was a Republic, with many generals fighting on multiple fronts. Rome was a nation. Most of their adversaries were a coalition of tribes that often fought against each other more often than they did against Rome, they barely saw eye to eye. This is why Rome won, because of their foreign policies, logistics, and generals. Not because they were better warriors or had weapons that performed 4-5 times better than their adversaries.
The only reason I win battle decisively is because I used cavalry to shock and rout armies. My hoplites and pikes usually average about 1-10 kills per battle per unit, my cavalry averages around 200-300 per unit! Missiles average reasonably in between at around 40-100 per unit.
Also if an enemy charges up to my pike wall, they do not die. Unless I order my pikes to engage. In the vanilla version of the game this happened automatically. In DeI when you order your pikes to attack back, they break formation! Outright ridiculous. I like the version of DeI, but the battles are a bigger fall from Rome 2 vanilla. So I stick to auto-resolves despite winning decisively always if I manually play. It's just not fun to have to do all the killing with your cavalry, where are pikemen and hoplites serve as nothing more than an inanimate wall.
Recruiting swordsmen isn't even a viable option because none of Sparta's swordsmen can keep up with other nations. Sparta had some of the best swordsmen, they used the Spartan Lokonian Short Sword, which is much like the Gladius if not better. It was used in the same way in close quarters for stabbing at the enemy. It is funny to see how Spartan swords in DeI have melee attack 28, damage 19 and deadliness 4, compared to Roman melee attack 65, damage 39, deadliness 16? What are the Romans using? Lightsabers???!!
Credit to the modders for an amazing job, but the balance is simply way out of whack. I am in turn 73 already have the first reforms, and I still can't recruit a Spartan unit. I am sure Spartan hoplites were a thing before pikemen! They were the core of the army, granted they did use helots and periokoi as auxiliary units. It is also funny to see that a unit of super heavy hoplites loses on a head to head with a medium hoplite (and I mean no outflanking not other unusual benefits like experience, armor, etc.). I mean seriously aren't heavy units supposed to butcher lighter infantry let alone lose to them???!!!
In vanilla hoplites were still useless but at least they served as a decent missile screen. In DeI they can't even do that!! I am sorry for the rant but this is really ridiculous! The reason I play Sparta and Macedon and other Hellenic factions is because I like spear units and would like to actually see them kill something for a change.
P.S. Persian spearmen outperform hoplites! Roflmao! Warriors with wicker shields and shorter spears, with cloth armor, defeated bronze clad men, with longer spears and a bronze shield! Cheaaa okay!!! *rolls eyes*




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