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Thread: Could you make battles last longer?

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  1. #1

    Default Could you make battles last longer?

    Hello! I'm new to the forum.

    First, I really appreciate devs for making such a wonderful mod. I minored in history and studied lots of historical warfare as my hobby; and I hated the multiplayer-focused direction the total war series was taking because battles -which were already very short- were getting even shorter after MT2 to the point that battles felt like micromanaging 20 units in Starcraft than fighting a real battle. I felt that CK2 battles on strategic level has more depth than some of the total war games.

    On top of that, Rome 2 added supernatural abilities that I've completely given up hopes on the series.... until I came across DEI.



    DEI re-kindled my fascination with the total war series with long-lasting battles and importance of formations. It preciously fit with the play style I love: realistic fights.

    I have won some historical battles in vanilla with legendary difficulty by baiting a portion of enemy units and exhausting them, but that's not how I normally like to play. I want to employ historical tactics and diverse maneuvers such as breaking through the centre, echelon formation, and checkered formation(none of which work in vanilla and that is sad ) rather than the same hammer and anvil tactics by mindlessly micromanaging my cavalries to flank the enemy in every single battle. Those different maneuvers might not be as effective as hammer and anvil, but I am glad that I can at least use those tactics in DEI to some extent.



    However, I feel the battle is still a bit too short to allow tactical diversity and significance of formations. Many ancient battles lasted hours, if not days. (battle of Yarmouk lasted 6 days, for instance) Since Rome 2 portrays army sized scaled to about 1/10 of history, wouldn't it be better if battles lasted a bit more than it does in DEI? Here are some of my suggestions for DEI:

    1. Battle causalities are too high. Too many soldiers die in a fight whereas in the real battles most soldiers were killed in routing phase.

    2. Battles should last longer to allow more complicated maneuvers and switching between tired and fresh units to conserve stamina.

    3. I am all for the gameplay taking priority over realism, but I'm in a firm belief that for battles, realism makes the game more fun and deep since its the focus of Total War series.

  2. #2

    Default Re: Could you make battles last longer?

    Woops. I pressed enter before finishing my post. Anyways, I just wanted to express my appreciation for the mod and a hope that the battles are extended slightly further to allow more creative formation uses and advanced tactics. Shorter battles force simpler maneuvers and standard anvil-and-hammer tactics with cavalries flanking. I would personally love it if battles last long and units respond slowly to new orders, but that is probably out of scope of this mod or Total War games, so I would be satisfied with just longer battles.

  3. #3

    Default Re: Could you make battles last longer?

    http://www.twcenter.net/forums/showt...update-release

    it pays to check the submod forum

  4. #4

    Default Re: Could you make battles last longer?

    Personally I think the battles are just right. I don't have hours to burn anymore.

    But I do think tiredness should play a larger role on casualties taken and damage dealt. One exhausted mid-tier melee unit managed to easily rout 4 of my fresh javelinless jav units attacking it from all angles. I was disappointed.

    But on another note, why are you concerned with battle length time when the dreadful siege AI is such a game killer? I've stopped playing for this sole reason. It ruins the whole campaign and I'm gutted.
    Last edited by rjacko10; May 30, 2014 at 03:46 PM.

  5. #5

    Default Re: Could you make battles last longer?

    Quote Originally Posted by rjacko10 View Post
    Personally I think the battles are just right. I don't have hours to burn anymore.

    But I do think tiredness should play a larger role on casualties taken and damage dealt. One exhausted mid-tier melee unit managed to easily rout 4 of my fresh javelinless jav units attacking it from all angles. I was disappointed.

    But on another note, why are you concerned with battle length time when the dreadful siege AI is such a game killer? I've stopped playing for this sole reason. It ruins the whole campaign and I'm gutted.
    How much exactly does tiredness affect the units. I know it affects them significantly more than vanilla, but how much exactly?

  6. #6

    Default Re: Could you make battles last longer?

    Quote Originally Posted by Lieutenant Sharpe View Post
    How much exactly does tiredness affect the units. I know it affects them significantly more than vanilla, but how much exactly?
    From experience it only noticeably affects the morale. In reality an exhausted elite solider should have a tough time against warmed up low tier units.

  7. #7

    Default Re: Could you make battles last longer?

    when you need to fight 3 battles every turn, you may not want your battles to last 6 days ;p

    bigger unit scaling will make your battles last longer since the contact line thats fighting is smaller relative the how many men is in the unit

  8. #8

    Default Re: Could you make battles last longer?

    Quote Originally Posted by meerkatology View Post
    when you need to fight 3 battles every turn, you may not want your battles to last 6 days ;p

    bigger unit scaling will make your battles last longer since the contact line thats fighting is smaller relative the how many men is in the unit
    I am already using Ultra unit size. :p

  9. #9
    Zonac's Avatar Miles
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    Default Re: Could you make battles last longer?

    Quote Originally Posted by highsis View Post
    I am already using Ultra unit size. :p
    then we should try to mod 400 unit slots per player (If your PC can even handle that )
    I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion.
    Alexander the Great

  10. #10

    Default Re: Could you make battles last longer?

    Quote Originally Posted by Zonac View Post
    then we should try to mod 400 unit slots per player (If your PC can even handle that )
    But the game cant handle it.
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  11. #11

    Default Re: Could you make battles last longer?

    Quote Originally Posted by highsis View Post
    I am already using Ultra unit size. :p
    you can mod it, its not that hard to do actually. you don't need to change every unit, just lower the damage and deadlines on weapons.
    theres only like 20 different weapons and 20 projecitiles

    altohough there are many hundreds of units, most of the use the same weapon type

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