Hi, I placed some new shields in my mod and when I play the game they are only showing those new shields. This is how the variantmesh looks like in that part:
<SLOT name="shield" attach_point="weapon_03" >
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_spartan_grey.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_spartan_red2.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_spartan_peri.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_spartan_black2.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_spartan_red3.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_spartan_unpainted2.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_circular.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_sun.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_painted_hoplite.VariantMeshDefinition" />
<VARIANT_MESH_REFERENCE definition="VariantMeshes/_VariantModels/man/shield/hellenic_hoplon_hoplite.VariantMeshDefinition" />
</SLOT>
Any idea?




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