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Thread: Can I use your mod as the basis of my mod?

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  1. #1

    Default Can I use your mod as the basis of my mod?

    I really liked the DarthMod since version7.0. Since I think Darth Mod 8.1 is the last version, but I want to edit a bit more to improve the overal gameplay experience (e.g. adding more units, maybe add another time period, etc). May I have your permission to use your mod as the basis of my mod? Thanks.

  2. #2

    Default Re: Can I use your mod as the basis of my mod?

    You can if you give me some credits and to all the people mentioned in my documentation. You can issue a thread here and I may ask for a subforum for your mini-mod over DarthMod and Angel's mod.

  3. #3

    Default Re: Can I use your mod as the basis of my mod?

    Thanks for the permission! I can now start to do the editing. Some basic design has been laid out.

    Ability to recruit general
    More Terrain Advantage/Disadvantage
    Changes to the charge value of cavalry
    Missle will do more damage
    Major editing to unit att/def value (especially if I decide to add Medieval and/or Napoleon unit)
    A guild (special advantage) that can be built for a huge sum of denraii for different faction. (e.g. Power of Mercenary for Carthage, Power of Men for Rome, Spy Guild, Diplomat Guild, Assasin Guild, etc)
    Increase the cost to make better boat
    If possible, make rebels a lot stronger. So they will be real threats instead of that little bug.

    Possible Change

    Bigger Map
    Huge possibility to implment Medieval Units and Building
    Some possibility to extend the unit type to Napoleon's time period
    May add Arcani back as a very expensive unit
    Loyalty
    More building/technology
    Maybe a addition of government, each government have a special advantage (e.g. drafting (i.e. free weak units), etc) (will be extremely expensive have not decided the actual price, but I think 50k-100k is a reasonable amount) and will decrease public order by a LOT when you select a different government for about 1 turn and any turn that you did not start the construction of the new government and you need to built two building to change that particular government type in the city)

    More Features Should be coming in the later stage of development.

    Since this is my first mod and mim mod, I don't know how long it is going to take me to make it. I am goign to release it as soon as possible. I think I will release it next year (maybe a release without the possible change can be released a lot quicker) since I need some more time to learn and develope at the same time. This mod has been in the planning stage for quite some time already. If anyone have visted RTW mod official forum, this mod is the world mod that I have once mentioned over there. The final name for this mini mod is not decided yet. Any siggestion will be welcome.
    Last edited by danielmau; October 17, 2006 at 09:34 PM.

  4. #4
    Narakir's Avatar Decanus
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    Default Re: Can I use your mod as the basis of my mod?

    Huge possibility to implment Medieval Units and Building
    Some possibility to extend the unit type to Napoleon's time period
    The only problem is that in DM there's only 2-3 slots for new models left .
    "They do not possess the true fire. They speak of creation and they boast of their potential but they do not create anything beyond the mundane. Their imagination is poor, obsessed with the small details. A true Dreamer, I say, creates a grand scheme and then concentrates on the details. Starting with the details is for the ants of the imagination - the small insects who aspire only to be fed.”

    Nihl Xander, Godsmen Engineer - Planescape Torment

  5. #5
    Angel's Avatar Angeal
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    Default Re: Can I use your mod as the basis of my mod?

    huh sounds like my mod. terrian and cav and missle...? okay.

    Ya alot of units you have to delete. Have fun.
    Under the patronage of Hader

  6. #6
    Angel's Avatar Angeal
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    Default Re: Can I use your mod as the basis of my mod?

    Edit sorry my comp dis
    Under the patronage of Hader

  7. #7

    Default Re: Can I use your mod as the basis of my mod?

    Quote Originally Posted by Narakir
    The only problem is that in DM there's only 2-3 slots for new models left .
    Thanks for the information. I think I will add those units in the next release then.

  8. #8

    Default Re: Can I use your mod as the basis of my mod?

    When you finish it you can post it to new DarthMod sec Forum for mini-mods.

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