I've been making a couple of very short forays into the mod over the last couple of days and keep facing the same problem - I can't get the Ai to rout. A key part of my per DeI tactics was to flank Ai units, or attack them from behind, get them to rout and roll up the AI line.
I can't do this in DeI. I guess I must be doing something wrong- or unaware of some aspect of the way the mod is built because the mod seems popular, so I guess I'm the only person with the problem.
I'll give you an example, yesterday I played a battle as Athens against Epirus. I'm not sure about the unit type I was up against because of the " greek" naming...however, I'm fairly certain -due to the unit card image I was running heavy hoplite against heavy hoplite. )It was only turn 2 - so Epirus couldn't have had much stronger than tha) So One hoplite unit faced the AI units head on, and a second came in on the flank and hit it from behind. The Ai was sandwiched between two units. It fought and fought and remained steady. My two units lost equal amounts of men as the AI - ie, when the AI was 160/180 - both my units were 160/180!?
Ultimately one of my units routed first after all three were almost down tho their last men. (And theAI general was out of range so it wasn't being inspired or rallied)
Second case was a battle in turn three between thrace and macedonia. I had thracian axemen facing a MAcedonian spear unit. Fine, I'm expecting my axemen to get cut down. But I run another axemen unit into the spearmen from behind. Charge, from behind. The unit that is attacking from behind routed within a couple of minutes. The AI didn't waiver. There was no general in the Ai army - it was a garrison.
Strangely defending a siege, when my Thracian axemen army was outnumbered and defending a burnt gate- I was able to get the
macedonian hoplites/spearmen -again, hard to tell what exactly they are with that "Greek/Roman" naming system - to rout when they were only 170/180 men.
I don't understand. I don't see what I was doing differently in the siege defence...?
HOw do I get the AI to rout with this mod?




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