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Thread: Unlocking hardcoded limits in RTW through memory editing

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  1. #1

    Default Unlocking hardcoded limits in RTW through memory editing

    These two things seem to have been discovered at about the same time, in both M2TW and RTW, it is possible to edit what is stored in memory as the game is running to get around hardcoded limits in the executable.

    I wonder what EB might have been without so many of the limits in place. Is there anyone out there with the modding skills who might be interested in doing EB 1.3 with many of those limits gone?

  2. #2
    Ryoga84's Avatar Biarchus
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    Default Re: Unlocking hardcoded limits in RTW through memory editing

    what what what???

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    Uchronia Barbarorum v1.05 , ahistorical submod for Europa Barbarorum 1.2 WiP
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    4th Age +1, v1.0 , submod for Fourth Age: Total War 2.6 WiP

  3. #3

    Default Re: Unlocking hardcoded limits in RTW through memory editing

    Yes I would like to help.!!!! I can help with the addition of extra units (especially those from EBNOM, to make new units sprites and of course factions!!!





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