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  1. #1
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Heroes of Middle Earth (proposal)

    Its now confirmed, Zarathos found the men multiplier in the .exe of med2 so we will now finally get units of a single man.

    Excited by this possibility we started to move the sticks to get somethings we always wanted for.

    So this is what we already got for now:



    I still need to make some trade with other modders to give it proper animations (Im already in negotiations but nothing is confirmed)

    So, my proposal is for the community to join the effort to make a HEROES OF MIDDLE EARTH add-on that could be used for various sub mods.

    Its quite simple, you can create a new heroe based on the lore, like Treebeard, or even use your imagination and create one of your own, for example, a huge orc general with powerful stats and a generic name.

    Here is a free model I found:



    PS: this model has too many polycount, you will need to reduce it, there is softwares that can do this. Here is the link for the model itelf.



    My first suggestion is to have these guys spawing randomly in the campaign, with a event and all.


    No new animations is needed we could simple use the already existing ones, so there is nothing that complicated involved in this.

    Modders of the world, UNITE!
    Last edited by leo.civil.uefs; May 19, 2014 at 10:46 AM. Reason: text correction

  2. #2
    paradamed's Avatar Praepositus
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    Default Re: Heroes of Middle Earth (proposal)

    We could have all the current heroes single man units and buff their stats. Im also in favour of having buffed stats for officers. Nice models, Leo!

  3. #3

    Default Re: Heroes of Middle Earth (proposal)

    Great find! One question tough, how will you solve the constant staggering for not monster heroes (like aragorn, gandalf etc)

  4. #4

    Default Re: Heroes of Middle Earth (proposal)

    They also could be changed to single man units, but that's something i dont really see a reason in. I think those heroes are fine the way they are together with a strong bodyguard

  5. #5
    Everto's Avatar Campidoctor
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    Default Re: Heroes of Middle Earth (proposal)


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    Default Re: Heroes of Middle Earth (proposal)

    No more multiple Balrogs or Saurons, great!

    Other than that, I agree with xCrusader that it is not necessary to have all hero generals made into a one-man unit, because I'd prefer to have human generals going with bodyguards. On the other hand, the Fellowship campaign would be excellent.


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  7. #7
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Heroes of Middle Earth (proposal)

    I have no plans to make men/elves single man unit. They are heroes, not SUPER heroes.

    Besides, a single rider in his horse would be nothing in therms of charge. That does not make any sense.

    My wish list is: BALROG, SAURON, TREEBEARD, BEORN, RANDOM BIG ORCS, RANDOM TROLLS. Thats all.

    Of course, if the .exe project from zarathos goes really further, maybe flying units, so flying nazguls will also be single man units, as well as eagles.

  8. #8

    Default Re: Heroes of Middle Earth (proposal)

    Quote Originally Posted by leo.civil.uefs View Post
    My wish list is: BALROG, SAURON, TREEBEARD, BEORN, RANDOM BIG ORCS, RANDOM TROLLS. Thats all.
    I can understand most of those. But Random Big Orcs? Where is that coming from?

  9. #9
    paradamed's Avatar Praepositus
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    Default Re: Heroes of Middle Earth (proposal)

    Quote Originally Posted by Infidel144 View Post
    I can understand most of those. But Random Big Orcs? Where is that coming from?
    Those drummer orcs would be better in single man units

  10. #10
    paradamed's Avatar Praepositus
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    Default Re: Heroes of Middle Earth (proposal)

    Yes, you do have a good point Leo. I would still like to see heroes such as Gandalf and Saruman as single man units but I agree with you.

  11. #11

    Default Re: Heroes of Middle Earth (proposal)

    What drummer orcs? Are you talking movies?

  12. #12
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Heroes of Middle Earth (proposal)

    Well, generic heroe orcs, nothing special or anti lore, lets just admit that like in every "society" there is big/stronger/impportant guys.

    Something like "Grishnak The beast" or "Grog The Mean"... a cool 3d model for it, with a unique mace weapon or something like that. With lets say, stats matching a normal unit of 150 man.

  13. #13

    Default Re: Heroes of Middle Earth (proposal)

    Quote Originally Posted by leo.civil.uefs View Post
    Well, generic heroe orcs, nothing special or anti lore, lets just admit that like in every "society" there is big/stronger/impportant guys.

    Something like "Grishnak The beast" or "Grog The Mean"... a cool 3d model for it, with a unique mace weapon or something like that. With lets say, stats matching a normal unit of 150 man.
    Not sure why that would be any different than having Aragorn or Elrond or Glorfindel &tc as one man hero units. Note, I am not saying they should be, I just don't quite understand why Orcs would be, I get it with Trolls, the Balrog, Sauron, Ents, Beorn esp. if he could be done in giant bear form...

    edit:
    crossposting w/ your last comment.
    Last edited by Infidel144; May 20, 2014 at 07:32 PM.

  14. #14

    Default Re: Heroes of Middle Earth (proposal)

    Well, at least during Third Age, the orcs were considerable smaller than men. The Fellowship faced one orc chieftain in Moria who is described as "huge" and "almost man-high", so, I don't think they would get much bigger than this.

  15. #15
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Heroes of Middle Earth (proposal)

    ok no orcs! but trools for sure!

  16. #16
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Heroes of Middle Earth (proposal)

    yes yes yes no orcs...

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    Default Re: Heroes of Middle Earth (proposal)

    Then we can have a glorious Fellowship campaign, and a 1on1 with Gandalf the Grey and the Balrog.

  18. #18
    Withwnar's Avatar Script To The Waist
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    Default Re: Heroes of Middle Earth (proposal)

    If it was to be a named character - not a captain (unit) - then would it still need to be an elephant type? I saw in Zarathos' thread you saying that it means it can now be done without needing to be elephants, but wouldn't a named character + single man bodyguard be two men?

  19. #19
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Re: Heroes of Middle Earth (proposal)

    Quote Originally Posted by Withwnar View Post
    If it was to be a named character - not a captain (unit) - then would it still need to be an elephant type? I saw in Zarathos' thread you saying that it means it can now be done without needing to be elephants, but wouldn't a named character + single man bodyguard be two men?
    I did not say enything like that, at least not that I can remember.

    Could you please show me the post?

    Well, maybe someone said that, I dont know much about that anyway.

  20. #20
    Withwnar's Avatar Script To The Waist
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    Default Re: Heroes of Middle Earth (proposal)

    Sorry, it wasn't you...

    Quote Originally Posted by paradamed View Post
    One man units are what Im looking forward the most. Now we can have Sauron as infantry instead of Elephant so he can have some shield defense against projectiles.
    So as I see it - unless I'm wrong about the one-man bodyguard resulting in two men in total, not one - a one man 'hero' must either be:
    1) still an elephant type, or
    2) not a named character (just a unit and therefore only a captain)

    It is still great news but the hero must be an elephant if he also needs to have everything that comes with being a named character: custom portrait, traits, ancs, a name that will not be lost as soon as he enters anything (settlement, army, etc.), able to command armies (as a general), able to be faction leader, custom strat model, and so on. That's fine of course: so long as people understand that a named character hero must be an elephant and therefore will behave like an elephant: can't have a horse (right?), can't climb ladders, etc.

    Have you by any chance tested whether this avoids the 3-Sauron problem? I wonder (dread) that the game might not treat an elephant with unit size of 1 any differently to one spawned with the "soldiers 1" parameter, so the problem might still persist.
    Last edited by Withwnar; May 21, 2014 at 01:23 AM.

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