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Thread: What submod can make all factions live for a long time?

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  1. #1

    Default What submod can make all factions live for a long time?

    I hate when I reach 1400s, my pikemen start flourishing but half factions have been destroyed (I've never had a battle against the Selejuks, for example, they get wiped out within few turns).

  2. #2

    Default Re: What submod can make all factions live for a long time?

    Have you tried playing with Lusted AI? I mean the setting in the SS setup.

  3. #3

    Default Re: What submod can make all factions live for a long time?

    Yes, what he said.

    But... whats the object of the game if all factions are still alive in the 1400s?
    Honest and truly, I AM Robin Hood!

  4. #4

    Default Re: What submod can make all factions live for a long time?

    Quote Originally Posted by Duck of Death View Post
    Yes, what he said.

    But... whats the object of the game if all factions are still alive in the 1400s?
    I'll change to Lusted then.

    The point is to battle everybody with cannons and pikemen. I play Castille-Leon and I want my tercio army against every faction, not just a superpower.

  5. #5

    Default Re: What submod can make all factions live for a long time?

    This might not be exactly what you're looking for but here is a mod that causes factions to re-emerge.
    So if a faction is destroyed (Seljuk) conquer either Ankara, Iconium, Adana, or Cesarea from whoever owns these cities.
    Then you can foster a revolution by destroying public order buildings, removing garrisons, not converting the population to your religion etc.
    Then, when they re-emerge give them some time to build up for a challenge
    http://www.twcenter.net/forums/showt...-7-2014-update

  6. #6

    Default Re: What submod can make all factions live for a long time?

    SSHIP is starting to see more of the factions survive 300+ turns with combination of re-emergent factions and more balanced initial start.

  7. #7
    romy's Avatar Semisalis
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    Default Re: What submod can make all factions live for a long time?

    Yep, SSHIP submod is the answer :-) you have to try it out.
    R.I.P. Calvin

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