This is a very interesting mod and I am impressed by the amount of time you have put in it. However a few very important things could easily have been done a lot better.
1. Cavalry is too cheap and charges, especially from behind, are too powerful. I wonder how realistic it is to destroy a unit in seconds by charging it from behind. And it takes a lot more time to kill an unit by surrounding it with infantry.
Cavalry is also too strong without the charge. Good spearmen can barely beat a good cavalry unit in normal combat.
If the AI doesn't recruit enough cavalry, then you can easily solve that by letting the player recruit different cavalry units than the AI.
2. Slingers are too strong and probably historically inaccurately represented in this mod. Because their bullets are armour piercing, they are too good at shooting enemies from behind. Experience affects their strength too much. I suggest that you remove the AP attribute. Perhaps units should get less shield and more armour in general.
A lot of sources claim that they can shoot farther than bows in that time. Perhaps they should be a unit with longer range than bowmen, but less damage. You should do more research there.
3. Buildings have got different bonuses in different regions. I don't understand why for example tribal justice has got -5% tax in some regions, but -15% in others.
Also the tax bonuses of the wine/olive oil tree are different than the description says.
4. Buildings with positive tax bonuses are often useless in foreign cities, because the tax income has reached its minimum. Not very realistic.
5. I can't find any overview of building trees and what units I can recruit where.
6. The battle AI performs terribly. It doesn't keep its units together and tries to attack my cavalry with infantry. I can easily attack its units with missile or cavalry units from behind. It would perform a lot better if it would do a frontal attack and use part of its army to defend the back. I don't know if you can change this. Changing its starting formations doesn't help at all.




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