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Thread: how to make mods compatible with each other

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  1. #1

    Default how to make mods compatible with each other

    hey guys, I have several unit mods that it seems to crash as soon as I activate both of the at the same time.

    is there anyway to make several mods compatible with each other? this is really pissing me off and I would appreciate some help.

    the mods in question are: Kaziel's Romans & Arthalion / Faelron's Seleucid mod pack

    which crash when they are combined by champloo's unit packs.

    can someone please help me?

    thanks.
    Last edited by Toho; May 03, 2014 at 04:53 PM.

  2. #2
    Sebidee's Avatar Artifex
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    Default Re: how to make mods compatible with each other

    You rename the tables to make them unique from other mods although I doubt if that is the problem. Do those mods work on their own?
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  3. #3

    Default Re: how to make mods compatible with each other

    Quote Originally Posted by Sebidee View Post
    You rename the tables to make them unique from other mods although I doubt if that is the problem. Do those mods work on their own?
    yes they work fine seperatly and sometimes with some other unit mods as well but if A and B are active then the game crashes.

  4. #4
    Sebidee's Avatar Artifex
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    Default Re: how to make mods compatible with each other

    Quote Originally Posted by Toho View Post
    yes they work fine seperatly and sometimes with some other unit mods as well but if A and B are active then the game crashes.
    Check to see if any of their unique indexs are the same. It's in main units tables.
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  5. #5

    Default Re: how to make mods compatible with each other

    Quote Originally Posted by Sebidee View Post
    Check to see if any of their unique indexs are the same. It's in main units tables.
    well I opened the main_unit_tables and I dont know exactly what to do here and my land_unit_tables is colored in red and I cant open it...
    Last edited by Toho; May 04, 2014 at 01:07 AM.

  6. #6
    Sebidee's Avatar Artifex
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    Default Re: how to make mods compatible with each other

    Quote Originally Posted by Toho View Post
    well I opened the main_unit_tables and I dont know exactly what to do here and my land_unit_tables is colored in red and I cant open it...
    Hmmmmmm.

    Exit without saving and open the mod again. The unique index in near the end (the far right) of main units tables.
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