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Thread: Does the AI take autoresolve odds into account when planning their attacks?

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  1. #1

    Default Does the AI take autoresolve odds into account when planning their attacks?

    Just curious.

    Trying to figure out some way to stop the amphibious assault spam, and thinking a modifier to the autoresolve for minor settlement/settlement digressive/generic/defensive (in campaign_autoresolver_situation_mod_groups) might do it.

    Assuming it takes the odds into consideration.

    Edit 1:
    Well, crud.

    It looks like the autoresolver situation mod group "minor_settlement_*stance*_naval" is not recognized as a port assault.

    Edit 2:
    So, a bit of testing has shown that when doing a port assault, using land units in transports, against minor port settlements at the least...

    The autoresolver uses the "minor_settlement_*stance*_land" modifiers - NOT "minor_settlement_*stance*_naval"

    ... which just might go some ways towards explaining the retardation.


    Mods, feel free to delete the other two posts.

    Final edit:
    Autoresolver only considers it a port assault if the attack is led by ships, not transports.
    Last edited by Santini; May 02, 2014 at 04:39 PM.

  2. #2

    Default Re: Does the AI take autoresolve odds into account when planning their attacks?

    Well, crud.

    It looks like the autoresolver situation mod group "minor_settlement_*stance*_naval" is not recognized as a port assault.

  3. #3

    Default Re: Does the AI take autoresolve odds into account when planning their attacks?

    So, a bit of testing has shown that when doing a port assault, using land units in transports, against minor port settlements at the least...

    The autoresolver uses the "minor_settlement_*stance*_land" modifiers - NOT "minor_settlement_*stance*_naval"

    ... which just might go some ways towards explaining the retardation.

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