Undyingnephalim has said on the announcements thread that every faction has 12 units (many of which are broken), he said that he is happy with this amount and he will save what little unit slots remain for the Hyrule Historia. He has also said many times in the past that he wouldn't work on balancing until all the units are added... which is now! To add to that Undyingnephalim has said he plans on reworking the freeform campaign tech trees, which is a different kind of balancing.
This is a message to Undyingnephalim, it is time to balance this mod! The only thing really left are armor upgrades, which can use a simple system of adding 1 or 2 armor points to the unit per upgrade.
So how can we help? Well, we can we can offer him help! Apani, The Holy Pilgrim, and I have all made an attempt at balancing. Apani might still be working on his.
I feel that balancing is very important for this mod, both the Hyrule Historia and the freeform campaign; I am sure anyone who has been disappointed by the performance of their elite units, had there entire army wiped out by a few goron units, or had easily destroyed an entire enemy stack with only some mages, will agree.
Edit: It turns out that balancing takes a great deal of animation editing to get just right, in the mean time this thread should be used for discussion on balancing for both the main mod and submods.




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) and are not very funny to replay (really, the only fun part is the cutscenes, and that's what takes most of his time), but I think that they could be much improved and feel much greater with proper handling.





