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  1. #1

    Default training units

    lo.

    First of all ... congrats with making this very very very very good mod

    I love everything about it !!

    My question is ... when i want to build units it takes 1 unit per Turn to create. How can i change it that i can build more units per turn (in the same city)

    thx

  2. #2
    Tankbuster's Avatar Analogy Nazi
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    Default Re: training units

    You can either make units 1 turn to recruit, or you'll set to 0 turns to recruit and then you'll be able to train as many units as you wish (till the build queue is full )
    It has to do with recruitment time
    I'll look it up for you

    Found it (i think)
    When you go to your rome total war folder, select Data, then look for the file export_descr_unit.txt
    You 'll find all kinds of lines like this

    type te barb peltast gaul
    dictionary barb_peltast_gaul ; Skirmisher Warband
    category infantry
    class missile
    voice_type Light_1
    soldier barb_peltast_gaul, 40, 0, 0.9
    mount_effect elephant +6, chariot +6
    attributes sea_faring, hide_improved_forest, hide_long_grass
    formation 1.6, 2, 3.2, 4, 3, square
    stat_health 1, 0
    stat_pri 9, 4, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
    stat_pri_attr thrown
    stat_sec 6, 4, no, 0, 0, melee, simple, piercing, knife, 25 ,1
    stat_sec_attr no
    stat_pri_armour 0, 1, 2, flesh
    stat_sec_armour 0, 0, flesh
    stat_heat 2
    stat_ground 2, -2, 3, 2
    stat_mental 19, low, untrained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 374, 172, 30, 40, 220
    ownership gauls

    See the bold line? I think that when you change that 1 to 0 or 2 or something, it affects the number of turns it takes...

  3. #3

    Default Re: training units

    Yeah, I do it in all variations of RTW. I happen to have TE installed right now, so if you want, I can send you the file. However, I don't know why, but even if I change all the units, diplomats, assassins and spies all remain at one turn recruitment.




  4. #4

    Default Re: training units

    thx guys, it worked

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