Hey,
I was wondering what's the thing with the character development in RS 2.6. I am playing 1-turn campaign with Pontus and most of my family members- 6 out of 7- are actually quite mediocre. Even if they start off with pretty decent traits they usually develop bad ones over time.
Before I played RS 2.1 Five Good Emperors and I normally developed skilled and able governors as they acquired more experience, only very few of them were singled out. In RS 2.6 this does not seem to be the case. I know, though, that the whole career development/ trait acquisition system has been very much redesigned in this version, but... is it meant to be that way?
I always pay attention to things like the sufficient happiness level in the settlements- at least 105%-, building academies, etc. Though, the tax level I usually retain pretty high, of course, as long as the happiness level allows me to do so.
Are there any other significant things here that I might have missed?




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