i was talking about R2TR balance, its a bit different from vanilla game... for example, we have changed torches into flame javelins, so every infantry unit has means to attack wooden watchtowers, etc.. yet, gates are a bit more resistant, so sending infantry against them takes a lot of time to do something... If it was possible, we would fix the Siege AI for CA, but sadly, battle AI is hardcoded so tough luck..





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