I am fairly Disappointed by this .... Really disappointed Venice is just another continental city as many others wich is totally historically wrong....
http://pcmedia.ign.com/pc/image/arti...2065924292.jpg
I am fairly Disappointed by this .... Really disappointed Venice is just another continental city as many others wich is totally historically wrong....
http://pcmedia.ign.com/pc/image/arti...2065924292.jpg
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RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
If you look close, it is still an island...just not as weird looking...
Commander of TWC's North American Branch World of Tanks Clan: casual online gaming at it's finest, most sportsmanlike, and inebriated.
IN PATRONICVM SVB TRIBUNUS PERHONORIFICVS SELEVCVS
PATRONVM CELCVM QVO HARLANITE TIRIDATESQVE
FRATER WE51EY2IS FVRI FRANCISQVE BLAVENISQVE ABSCESSVS TACTICALISQVE DARTH VONGISQVE
Once upon a time eXc|Imperator
No is not is a continental city separated by a delta river ... even the position is wrong Venice is not on Po Delta........ this way they ruined what kept effectively Venice away from the rest of the Continental powers .... it was on an island and thats why it was untakeable .... this way you just need to make a bridge battle and if you win Venice is yours ..... this is totally wrong ....
Last edited by PROMETHEUS ts; October 13, 2006 at 04:09 AM.
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Omg! That's terrible!
CAVE CANEM
"CA forced me to buy RTW2. CA made my buy all DLC's. Even the free ones. CA made me push the button."
Somehow it's understandable. I'd hate to think how the poor AI would cope if it was on an island in the sea.
In the end, despite the fact that this is inaccurate, I wouldn't exactly describe it as a tragedy. I mean it should still be quite hard to take, all Venice needs to do is keep a small army on the bridge. Result: Hardly anyone can get past. But after all, it's just a game and CA isn't pretending to be 100% correct. I mean I could have complained about the completely wrong positioning of the Rhine in respect to the Alps (the wide lowlands between them are completely missing). But it's the gameplay that matters.
Here is a Geographical Satellite map of the location , as you can see the place where Venice is put is wrong , plus the Po river is much down not goes with Venice , Venice is an Island and not a part of the Po Delta....
you just need to make Venice island two squared one free one with city , u place the port on the mainland may be or a close siland this will allow naval invasions but not bridge battles wich are unhistorical....
http://img179.imageshack.us/img179/1112/1ps7.jpg
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Personally Venice looks alot tougher to capture now.
Trying to take venice now will force you to cross a bridge before reaching the walls.
And since the we will have cannon towers I think we can expect heavy casualties.
Venice was untakeable for all middleages uintill modern age .... why? Becouse was an Island .... so why they put a bridge ? Ai will soon conquer Venice and ruin all Historicity or parvence of it from the Game ....and with his actual distribuition of lands Venice will be one of the most vulnerable regions to play with by skipping this uberimportant strategicotactical feature.....
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
You don't know that.
If the AI is any good then Venice might never be conquered in some games but in some games it will be conquered.
The game is about changing history after all.
The Venice from the earlier screenshots looked alot easier to capture.
Well my motto is: If you don't like it, mod it. It should be fairly easy to remove the one bridge from the campaign map.
If Venice was put on a island, this island have to be bigger than the city, in this way a disembark would be impossible because of the city.
You have to consider always that the game engine is the RTW engine tweaked, so the mechanisms are the same.
Well they've at least put a river around it. Short of actually making it a separate island (which would also be unrealistic, because the Total War engine would render it as an enormous island in the middle of the Adriatic, as it is not capable of depicting small islands), I think that that's the best they can do. It may not look quite the same, but ultimately it produces the required effect.
Αρχιεπισκοπή Θυατείρων και Μεγάλης Βρεττανίας - Archdiocese of Thyateira and Great Britain
Under the patronage of therussian
I preferred this version....
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------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Problem is that one is very easy to capture.Originally Posted by PROMETHEUS ts
Plenty of room for an army to move around on the battle map.
No is completely the opposite ....Originally Posted by TB666
I will tell you why ...
Actually would be more easy to take venice with the bridge battle ...... just come down into Venetian plains with a massive army , supported by endless reinforcements that your mainland empire can allow and voilà you don't even have to fight a battle for the bridge u can take the city autoresolving it .....
placin it on the island would require you to acquire first access to mediterranean sea possibly , field a naval army , beat the naval army of Venice , then land on the island and finally assault the city ..... that would be better and more complex and also historically correct ....
leaving it as is now will lead AI to just conquer the city as was any other simple city that is close to a river ..... bridge battle and then siege .... I see nothing strategical in this , the advantage that took Venice free from Imperial conquest for centuries was just this .....
plus add that the Venetian empire is quite scattered and made of islands and coasts and is difficult to keep communications , if it is easy to take the capital then Venice medieval strenght it's all gone .....
This is how should be back to be like ....
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Except there is a landbridge in that screen if you haven't noticed.
So you get a large army across and a couple of ships on the coast filled with troops and you have the same thing.
Only difference is that with the old Venice you start on a nice big plain in front of the walls instead of on the other side of a river.
I take the slaughter at the bridge instead of the minor casulties on the plain thank you.
I guess you will just have to wait and see for yourself whether its easy to conquer them or not...No point crying now.
Who gives a flying **** board.
if they implemented some ingame specific correction for the city meaning making it all Islandish then I would be satisfied , but I really doubt it .... CA is a terrestrial programming group , they can't even make the water flow in the right direction in a river , I really doubt they can handle well naval stuff .... I hope in future they will develope this side more....
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
Hrmm and i thought CA had won multiple awards for their line of total war games, sold millions of copies and gathered bucket loads of support from the press and critics.Originally Posted by PROMETHEUS ts
Your like the guy who sits and shouts at his tv when a game of football is on and he calls the manager/ref/player an idiot cos he thinks he knows better....