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  1. #1

    Default Transport ship range

    Hi,
    can i cange the range for transport ships on campaign map?
    I edited the ranges for normal ships in "naval_units_tables" and it works fine.
    But transport ships won´t

  2. #2

    Default Re: Transport ship range

    I'm having the same issue and would love to know what is going on here.

  3. #3
    Hetairos's Avatar Roma Surrectum II
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    Default Re: Transport ship range

    All tables around movement do not work. Transport ships naval to land recognition and vice versa does not work. Terrain movement action points does not work. Crossing river movement cost does not work. Streets updating to level 3 does not work etc. etc. So little hope to get this fixed ever.

  4. #4

    Default Re: Transport ship range

    Quote Originally Posted by alecwermuth View Post
    All tables around movement do not work. Transport ships naval to land recognition and vice versa does not work. Terrain movement action points does not work. Crossing river movement cost does not work. Streets updating to level 3 does not work etc. etc. So little hope to get this fixed ever.
    Do you know why this is? This is extremely frustrating that we can't mod terrain types as it would be so easy to boost naval movement speed by lowering the terrain cost for moving over oceans...but the tables just don't seem to do anything. /tearsouthair

  5. #5
    baptistus's Avatar Senator
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    Default Re: Transport ship range

    did you post these issues to the official support forum ?

  6. #6
    baptistus's Avatar Senator
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    Default Re: Transport ship range

    I create a topic on the official support forum
    http://forums.totalwar.com/showthrea...03#post1107703

  7. #7
    Hetairos's Avatar Roma Surrectum II
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    Default Re: Transport ship range

    very good initiative, however I can't post in there, because I deliberately asked one of the moderators to ban me from this forum*

    *(because of being a super active member, posting countless of constructive feedbacks, answering questions of other users and than getting treated by CA by such a rubbish product and totally non sense and dishonest communication. when BoW came out as a paid DLC I banned myself and abandoned the company at all).

    PS: You might want to bring the topic to a broader TWC Forum audience like the general Rome II forum?

  8. #8
    baptistus's Avatar Senator
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    Default Re: Transport ship range

    I found How to change the range of the fleet/transport ship on the campaign map
    On the effects_bundles_to_effects_junctions_table, adjust all the "rom_stance_navy_xxx"
    on a mod create this line:
    rom_stance_navy_xxx /// rom_force_campaign_mod_movement_range /// this_force /// start_turn _completed
    xxx:
    _double_time
    _raiding
    _mustering
    _patrol
    _default
    Last edited by baptistus; April 19, 2014 at 07:00 PM.

  9. #9
    Radious's Avatar I came, I saw, I modded
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    Default Re: Transport ship range

    baptistus : But this will change all navy, but we need only transport ships to increase range, normal ships are perfectly fine.

    Winner of the 2011, 2012. 2014, 2015, 2016 and 2017 Modding Awards in Total War Shogun 2, Rome 2, Attila, Warhammer 1 and Warhammer 2.
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  10. #10
    baptistus's Avatar Senator
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    Default Re: Transport ship range

    yes ,and it doesn't work with the default stance (i don't know why).

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