Hi,
can i cange the range for transport ships on campaign map?
I edited the ranges for normal ships in "naval_units_tables" and it works fine.
But transport ships won´t
Hi,
can i cange the range for transport ships on campaign map?
I edited the ranges for normal ships in "naval_units_tables" and it works fine.
But transport ships won´t
I'm having the same issue and would love to know what is going on here.
All tables around movement do not work. Transport ships naval to land recognition and vice versa does not work. Terrain movement action points does not work. Crossing river movement cost does not work. Streets updating to level 3 does not work etc. etc. So little hope to get this fixed ever.
did you post these issues to the official support forum ?
I create a topic on the official support forum
http://forums.totalwar.com/showthrea...03#post1107703
very good initiative, however I can't post in there, because I deliberately asked one of the moderators to ban me from this forum*
*(because of being a super active member, posting countless of constructive feedbacks, answering questions of other users and than getting treated by CA by such a rubbish product and totally non sense and dishonest communication. when BoW came out as a paid DLC I banned myself and abandoned the company at all).
PS: You might want to bring the topic to a broader TWC Forum audience like the general Rome II forum?
I found How to change the range of the fleet/transport ship on the campaign map
On the effects_bundles_to_effects_junctions_table, adjust all the "rom_stance_navy_xxx"
on a mod create this line:
rom_stance_navy_xxx /// rom_force_campaign_mod_movement_range /// this_force /// start_turn _completed
xxx:
_double_time
_raiding
_mustering
_patrol
_default
Last edited by baptistus; April 19, 2014 at 07:00 PM.
baptistus : But this will change all navy, but we need only transport ships to increase range, normal ships are perfectly fine.
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yes ,and it doesn't work with the default stance (i don't know why).