Hello lads,
we already thoroughly discussed the issue CA
modified their Level of Detail in the game. I got some information that they also changed the graphical unit diversity. The people claim the diversity is simplified compared to release.
As an example I made 2 screenshots. The first one is made with patch 11.1 the second one is from my pre-encoded video footage based on patch 4, before I uploaded it to Youtube,
so please take into account the visuals in the patch 4 screenshots are more blurry. I compared the scene of patch 4 with the vanilla release video of Rome 2 I made in Sept. shortly after release.
I was suprised to see how much the units changed if we look into details. But for me it is hard to estaminate if the changes now head into direction they are more similar and repetitive, so the claim above of streamlining textures really applies.
What is your own idea about this when you compare both screenshots
in detail. Perhaps anyone of you can provide more comparative screenshots from release and from the state we have today, we can discuss about.
I am looking forward to a
constructive discussion. No offtopic praise and rants, please.
Patch 11.1
Patch 4 / also
same with release state
