Just played my first battle against Hannibal under 2.6. Here are some of my 1st impressions. Welcome to leave any comments that you might have
1. I remember reading somewhere that unit of campanion cavalry in capua is no longer available in 2.6. However, I was still able to find it in Capua and used it to good effects.
2. General and units getting experience slower than before. After defeating and killed Hannibal, my general only got 1 star. Even though I killed 3500+ while merely losing 800 on my own, only 3 of my units advanced one rank, all of them are cavalry. My infantry got many kills, too, but none of them ranked up.
3. Management and influence seem to rank up whole lot faster than command. You put anyone in a city and he can collect many management and influence after a few turns.
4. Battle AI is very good. I think it's the best of all TW (with or without mods)games so far. AI knows when to use close or loose formation and how skirmish to gain advantage on you. Also when you try to gang on its general, it will pull a lot of cav back from front lines to help out. Also generals are no longer stupidly charging in and sacrifice themselves early in the battle.
5. The turn after Hannibal, I got a message about rebellion in Italia. However, I saw no rebellions. Everything is cool. I remember the trigger for the first rebellion is after losing a number of battles. Is the trigger still the same in 2.6?
Overall, I believe it's a great improvement over the old versions.




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