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Thread: Resource Positioning

  1. #1

    Default Resource Positioning

    On the map, I have found that there are numerous resource items all over the map that are conflicting with terrain so that merchants can never actually utilize the resources. Should I go about correcting all of these on my own initiative or have y'all already fixed this in your unreleased version?

    TZH

    Deciphering The Zodiac - Check It Out!

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Resource Positioning

    We haven't attended to it yet - these positions are still from the original RTW mod where it didn't matter as merchants were not available. I just have to get a quiet day and then use Geomod to correct it. The resources have to stay in the same regions: nearly all of them are being used as conditions in one form or the other.










  3. #3

    Default Re: Resource Positioning

    descr_strat.txt

    The above has been modified to fix the positions of 24 resources throughout the map which were blocked by terrain. I modified them manually and made sure they were in the same region id.

    Too much time on my hands.. (more like I get ocd about problems)

    Headache from staring at the screen.
    Last edited by Tan Zhi Han; April 06, 2014 at 10:08 PM.

    Deciphering The Zodiac - Check It Out!

  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

    Join Date
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    Default Re: Resource Positioning

    Thank you for your efforts, I will copy the resource section and compare it with the original one to make sure nothing slipped by. Much appreciated!










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