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  1. #1

    Default Game inconsistencies!

    Post here a list of bugs or inconsistencies you are finding in the game ....

    So far ...





    • Archers in tutorial load their arrows like in rtw from side and not from their quiver on the back...
    • Water in the tutorial demo flows from coast to coast not along the river direction....
    • Arquebusiers are slow to react , sometimes they stand without taking the orders and their animations for changing row are very unnatural.
    • some dismounted knights when killed get stuck mid-air.
    • The flaming arrows causing dudes to spontaneously combust.
    • Trees models stick out of terrain if on severe slopes
      http://img204.imageshack.us/img204/3711/1dg3.jpg
    • many times killed soldiers stick in the ground unrealistically instead of following the terrain inclination....
    • Some sprites seem not to match the correct unit ....
    • Mounted units's moves don't hit the foot ones and vice versa , they just have uncollided kills....

    • ...


    Last edited by PROMETHEUS ts; October 12, 2006 at 06:13 PM.

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  2. #2
    Germanicus75's Avatar Domesticus
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    Default Re: Game inconsistencies!

    Sometimes even when in Guard Mode, your men will chase after routers.

  3. #3

    Default Re: Game inconsistencies!

    Did you order them attack a unit in guard mode before they starting routing?

  4. #4
    the_mango55's Avatar Comes Rei Militaris
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    Default Re: Game inconsistencies!

    Yes, if your men are in guard mode and you tell them to attack, they will still persue.

    if you didn't, then I guess that is a bug (unless they are impetuous)
    ttt
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  5. #5
    Germanicus75's Avatar Domesticus
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    Default Re: Game inconsistencies!

    Yeah, but I thought they would not chase the unit once it started routing.

  6. #6
    Lusted's Avatar Look to the stars
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    Default Re: Game inconsistencies!

    No, if you tell a unit to attack another unit they will persue them once the other unit routs, putting a unit in guard mode means the unit keeps its formation better.
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  7. #7

    Default Re: Game inconsistencies!

    Bodies dont stack up as we were told they would

    killing animation are a bit dodgy , striking mid-air and not the man they are supposed to b killing

    when a soilder dies from a killing animation , his body suddenly flips 180 degrees

    when i see cannon animations his stick goes right through half the cannon

    these are the things ive noticed so far, but its no the whole game so hopefully they are fixed in the full releae=se
    Last edited by Sponge; October 11, 2006 at 03:38 PM.

  8. #8

    Default Re: Game inconsistencies!

    Quote Originally Posted by Sponge
    Bodies dont stack up as we were told they would

    killing animation are a bit dodgy , striking mid-air and not the man they are supposed to b killing

    when a soilder dies from a killing animation , his body suddenly flips 180 degrees

    when i see cannon animations his stick goes right through half the cannon

    these are the things ive noticed so far, but its no the whole game so hopefully they are fixed in the full releae=se
    This is not a problem with the game because that doesn't happen on my computer, what graphic settings are you on?
    Water in the tutorial demo flows from coast to coast not along the river direction....
    That's because your water is on low settings, the highest graphic settings change the water.
    "Luck is what happens when preparation meets opportunity." -Seneca

  9. #9
    mac89's Avatar Biarchus
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    Default Re: Game inconsistencies!

    Quote Originally Posted by Crusader Invasion
    This is not a problem with the game because that doesn't happen on my computer, what graphic settings are you on?
    Everything is set to the top, and that happens to me too, their bodies do tend to flip 180 degrees. Killing animations are definitely faulty.

  10. #10
    nightwar's Avatar Ducenarius
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    Default Re: Game inconsistencies!

    I have Graphics maxed out. I noticed when Knights die instead of lying flat dead theyll be floating in the air!

  11. #11

    Default Re: Game inconsistencies!

    The front line of Arquebusiers fire their volley and move to the back to allow the next line to shoot. Its strange the way they move to the back though. They turn 90 desgrees left, then 90 degrees again then walk back and do a similar thing to face forward. Its all very robotic and very Clone-like. I know thats a silly little thing and probably saves graphic space but why don't they just turn and run back instead of all the robotics?

  12. #12

    Default Re: Game inconsistencies!

    Quote Originally Posted by Crusader Invasion
    This is not a problem with the game because that doesn't happen on my computer, what graphic settings are you on?
    all stting maxed out, theres something dodgy about them, and i have also seen a few floating dead knights :p

  13. #13
    {nF}remix's Avatar Wii will change gaming
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    Default Re: Game inconsistencies!

    Quote Originally Posted by Sponge
    Bodies dont stack up as we were told they would
    And lag the **** out of the game too.

  14. #14

    Default Re: Game inconsistencies!

    many times in angicourt, when the knights on the left (relative to the player) rush you, they raise their lances right before they hit.
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  15. #15

    Default Re: Game inconsistencies!

    Crusader Invasion, does the corpses stack for you?

  16. #16

    Default Re: Game inconsistencies!

    I guess I'll be the poop and say this: It's a demo of the beta. Let's wait and see before we worry about anything.

  17. #17

    Default Re: Game inconsistencies!

    i had some dismounted knights get stuck mid-air....LOLz!!

    ..seriously.




    "An eye for an eye makes the whole world blind"

  18. #18

    Default Re: Game inconsistencies!

    Quote Originally Posted by Candelarius
    I guess I'll be the poop and say this: It's a demo of the beta. Let's wait and see before we worry about anything.
    Geez what a poop. It's a working demo, and I want it to work damn it!

    Just in case you don't notice, it's sarcasm. It can be a bit hard to convey such complex emotional responses online.

  19. #19

    Default Re: Game inconsistencies!

    Quote Originally Posted by Candelarius
    I guess I'll be the poop and say this: It's a demo of the beta. Let's wait and see before we worry about anything.
    Correct. besides, the archer thing and water is just nitpiking...nobody seems to care really.

  20. #20

    Default Re: Game inconsistencies!

    Quote Originally Posted by InferiorBeing
    Crusader Invasion, does the corpses stack for you?
    Nope, everything's 100% smooth. Bodies just look like an upgraded, bloody, version of RTW bodies with good death animations.
    "Luck is what happens when preparation meets opportunity." -Seneca

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